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TransMoose

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TransMoose

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About this mod

Rings that make one appear spectral (disenchantable) and a few other features

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Mainly just did this to help learn how to make enchantments in SSEEdit. But also because I couldn't find a mod I used a really long time ago that did basically this.

And I want to roleplay a character who is a ghost, but they wear full armors/clothing to hide that fact. So it had to be a way I could remove when I equip armor. And while there probably is a more seamless way to do that, I figured this was easier and more useful overall


The Ring can be added with the Console (help "a ghostly ring") or Additemmenu (or whatever, I'm not your mom) and Disenchanted at an Arcane Enchanter. The effect can be applied to any clothing, armor, jewelry, etc. If there is something in the apparel section it does not apply to (besides shields), please let me know what so I can add the correct keyword for it


Update: Added 2 new (VERY OP) rings, Ghostveil, and Necromantic Wraith Ring

Ghostveil: Ghost effect, Waterwalking, Massive AOE Fear effect (ghosts are scary y'know?)

Necromantic Wraith Ring: Ghost effect, Waterwalking, Automatically resurrects corpses in a small radius around you while ignoring the summon limit

Update II: The Return: 2 new rings (yes, still OP) called Spiritwalking Ring, and Ring Of The Revenant

Spiritwalking Ring: Ghost effect, muffled footsteps, invisibility, waterwalking (The ghost effect interacted with the invisibility in a cool way)

Ring Of The Revenant: Massive Unarmed Damage, Bonus health, Health regen, waterwalking (all ghosts walk on water, so yes, I'm adding waterwalking to everything)


If there are any issues, please let me know. As this is my first try at this, and I'd like to know where I messed up =)

(side note: should work with both AE and SE)