Skyrim Special Edition
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goatk

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Harby94

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About this mod

Port of Hjerim TNF by goatk to SSE

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Permissions and credits
I Ported this mod to SSE via the new Creation Kit.  There's still some small bugs, a few textures seem to have mysteriously vanished, but I'm gonna try and iron that out.  

All real work was done by Goatk.

======Farewell and License

After 1000 hours playtime and five mods published, I(author) am leaving SKYRIM. 
Now, you are free to modify all my five TNF house mods; including releasing bug fixes or improving on the features my file adds to the game, and upload it as a separate file, publish it as your own mod without asking, as long as you give me proper credits.


======v.03 Update Notice:
From v0.1 :
Clear [center Mask bust] and [two wardrobes near front door] or [Killer's Chest], then replace hjerimtnf.esp
From v0.2 :
Clear [two wardrobes near front door] or [Killer's Chest], then replace hjerimtnf.esp


=====Description 
This is a vanilla-game-house Hjerim remake mod. Attempt to make this house more elegant and functional completeness. And it is made for DLC Hearthfire users. 

Require DLC Hearthfire! 

Here is a video made by Gruntlock.(Thank you so much!)



=====FEATURES 
You can go to steward purchasing rooms as if everything was vanilla.

Purchase List : 
Living room-----Dining table, Book shelves, Bar, Bath
Armory---------Armory, Trophy stands
EnchantLab------Enchant table, Blacksmith workshop
AlchemyLab------Alchemy table, Planters
Kitchen---------Kitchen
Bedroom---------Main bedroom
Childroom-------Childroom
Become thane----Housecarl room(automatically)

Notice : About Childroom
Highly recommend purchace childroom, or it will be just EMPTY. And in my game, basic furniture in main bedroom will not disappear by decorate main bed room, I have to decorate childroom to make it disappear. Don't know why, but it's working any way.

Notice : About Bath
I set bath out of door, so NPCs will not go to it automatically. Recommend?Followers can Relax ?(http://skyrim.nexusmods.com/mods/9504/?). And no I think there is no way for bring spouse out door in this game.


=====INSTALLATION GUIDE 
First, make a back up SAVE until you are sure this mod works fine for your game. 
If this mod fails eventually, delete .esp and any save file which is made after the back up one. 

Install with NMM
or 
Put the HjerimTNF.esp to Data folder.

---For your Latest Save have NOT bought Hjerim yet--- 
Activate HjerimTNF.esp and play. 

---For your Latest Save have bought Hjerim, purchased rooms already--- 
Take steps 

1. Evacuate!! Pick up all items you want to keep in game and ask every NPC get out of the house, then leave the house. 

2. Go to any other interior cell, such as Palace of the Kings. 

3. Make a NEW Save, then Quit to desk top. 

4. Activate this mod HjerimTNF.esp. 

5. Load up the NEW Save, enter the house, check if everything works fine. 

Check OK? Play! 

Anything wrong? do the following 
a. Reload the NEW Save(by step 3). Open console, type [pcb],press Enter. then type [resetinterior windhelmhjerim],press enter, Leave console. 
b. Save game. Play! 

----Uninstall---- 
Do steps 12345ab but delete HjerimTNF.esp at step 4. 



**** 
Handy console commands : 
These commands can help you tidy your room, but basically they are not a fix for this mod. 
1.[recycleactor] : Put item, such as cups, back to original position. 
Open console, left click on your target, type [recycleactor], enter. 

2.[disable] or [markfordelete] : Eliminate things you don't want. 
Open console, left click on your target, type [disable] or [markfordelete], enter. 


=====KNOWN ISSUES
1. Shield plaque in main bedroom :
Shield plaque in main bed room may be not working, go out side of the house then return.

2.NPCs stuck from time to time : 
NPCs may stuck from time to time. Seems after couple days in game the situation would be better, but I'm not sure how much they will recover. Making sure your latest save is clean before install this mod, or deleting dirty saves would really help, in my game, I did this and it's working.

3. Mask upgrade will lost :
If you put a mask which was upgraded by blacksmith workbench to those mask busts, upgrade status will be lost when you take it back. I think this is not fixable unless I know how to make a script. So, We need to use console commend [player.additem maskID 1] to duplicate upgraded-mask, then put the extra one on to the bust. You can find maskID by google dragon priest mask codes easily.

Typical bugs of Hjerim, please check this wiki first : 
http://www.uesp.net/wiki/Skyrim:Hjerim


=====INCOMPATIBILITIE 
This mod is incompatible with any mod(includes lighting and sound mods) which ALTERS Hjerim directly. 

Q: How to edit other mods staying clear from Hjerim interior, so I can use them with this mod side by side? 
A: You can use TES5Edit too achieve this easily. Load the esp file you want to edit in TES5Edit, find WindhelmHjerim in Cell/Block4/Sub-Block2 , right click on WindhelmHjerim and hit [Remove], done. This will make that mod do nothing to Hjerim, but retain the modification of that mod in other locations. 

TES5Edit 
http://skyrim.nexusmods.com/mods/25859


=======Change Log
v0.3
Add windows to front door
v0.2 
Fixed center mask bust. 


=======Credits 
These amazing modder's resources help me making this mod. Thanks very much :) 

?Modders Resource - Potion Racks? 
by Ghaunadaur 
http://skyrim.nexusmods.com/mods/26729// 

?Modders Resource-Weapon Racks-Bookshelves-Plaques-Mannequins? 
by Eldiabs 
http://skyrim.nexusmods.com/mods/11618/ 

?Modders Resource Pack? 
by Oaristys and Tony67 
http://skyrim.nexusmods.com/mods/16525/ 


?Alchemy Clutter Resource? 
?OpenBooks Resource? 
?BookSets Resource? 
?FoodContainer Resource? 
?PotionShelf Resource? 
by Blary 
http://skyrim.nexusmods.com/users/2250922/?tb=mods 



=====Recommend Mod 
?My Home Is Your Home - a mod for followers? 
by Volek 
http://skyrim.nexusmods.com/mods/18045 

?Followers can Relax?
by King Coin
http://skyrim.nexusmods.com/mods/9504//?
http://steamcommunity.com/sharedfiles/filedetails/?id=12466


======SCREENSHOTS 
Screenshots are using : 

?Project Reality - Climates Of Tamriel - Weather - Lighting? 
by JJC71 
http://skyrim.nexusmods.com/mods/17802 

?Texture Pack Combiner? 
by Cestral 
http://skyrim.nexusmods.com/mods/20801// 

?Project ENB? 
by Bronze316 
http://skyrim.nexusmods.com/mods/20781/ 


======= My mods 

?Breezehome the noble family-Hearthfire? 
NEXUS 
http://skyrim.nexusmods.com/mods/31222 
SteamWorkshop 
http://steamcommunity.com/sharedfiles/filedetails/?id=173017115 

?Honeyside TNF - Hearthfire? 
NEXUS 
http://skyrim.nexusmods.com/mods/33888 
SteamWorkshop 
http://steamcommunity.com/sharedfiles/filedetails/?id=173846890 

?Vlindrel Hall TNF - Hearthfire? 
on NEXUS 
http://skyrim.nexusmods.com/mods/35278 
on SteamWorkshop 
http://steamcommunity.com/sharedfiles/filedetails/?id=175370561

?Proudspire Manor TNF - Hearthfire? 
NEXUS 
http://skyrim.nexusmods.com/mods/40478/? 
SteamWorkshop 
http://steamcommunity.com/sharedfiles/filedetails/?id=170206607