Skyrim Special Edition

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Aewin aka DaimyoTaiShi

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DaimyoTaiShi

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About this mod

Various custom presets (adapted from AllGUD) I made for SlavicPotato's Immersive Equipment Displays. Currently includes presets for potions (reworked from Mura's), ingredient satchel, scrolls and soulgems, and instruments (lute, flute and drum).

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Changelogs
As I wanted to replace my setup for All Geared Up Derivative (AllGUD) by a new one with Immersive Equipment Displays, which appears to be more functional and customizable, I decided to remake (and rework) the misc items displayed by AllGUD, for Immersive Equipment Displays.

Most of these presets are made from scratch. Potions are the exception, as I used as a base the preset made by Mur4s4me, which I customized to fit better with vanilla+ potions (I personally use rustic ones) and with the weapons positioning.

As for Mura's ones, all presets are set to be disabled if the Actor isn't wearing any pieces of armor or clothing. Weapons are not modified, those presets only touch misc items. I plan to update these presets in the future, to fix stuff and complete the misc entries from AllGUD.

When it's possible, the presets are ajustable with several variants (for example for the scrolls, and I will probably do the same for soulgems at one point) from which you can easily pick one or several you prefer, and/or delete the ones you don't want. Please keep in mind those presets are made to fit with my character/LO (body, weapons/armors sets - I tested with a dozen of each to ajust the values), and may require from you to tweak the value a little.

I hope you will like them as they are, or can use them as a good base for your own custom presets!



Features (as of v1.1):

Potions adjusted with Rustic Animated Potions (or vanilla+ potions) in mind, but the models will adapt to your own retext/meshes. The potions displayed change depending on which tier you have. Please note your own crafted potions will NOT work with the preset. Potions have an optional tie (enabled by default), to avoid them to "float" in the air, but you can delete them if you don't want to see them.
- An alternative tie (mesh from AllGUD) for potions is available in the presets. If you want to use it you need to download AllGUD, but you can delete all the files except the meshes (only 2 meshes are used), including AllGUD ESP which is not required. Instead, you'll need the ESP file in the archive (which can be converted to ESPFE format, I didn't do that because I plan to include more features in it, but in the final version it will be an ESPFE file).
- Ingredient Stachel will appear for any vanilla ingredient (Skyrim + 3 DLCs) in your inventory. You can easily tweak it for other ingredients added by mods by adding them to the list.
- Scrolls will appear for any vanilla magic scroll (Skyrim + 3 DLCs) in your inventory. Same here, you can easily tweak it for other scrolls added by mods by adding them to the list. Scrolls have 4 variants, you can choose one or several (or all 4) if you want to. The conditions are the same for the 4 variants, so if you have 1 scroll in your inventory and the 4 variants enabled, you will see 4 scrolls. The scroll visual is the same for the 4 variants. You can tweak the conditions and the model for each variant if you want to display different scrolls on each place. Scrolls have an option tie (enabled by default), to avoid them to "float" in the air, but you can delete them if you don't want to see them.
- Soulgems adjusted with Rustic Soulgems with ENB particle lights in mind. A soulgem will appear at the scroll variant 4 place if you have one or more soulgem in your inventory, whatever the tier. If you have only empty ones, it will display an empty soulgem, but if you have at least one filled soulgem the ENB particle light will apply (if you have this feature in your LO of course, else you'll only see the same visual as an empty soulgem). However, as for crafted potions, theoretically soulgems filled by yourself may not display properly, as the formID set as conditions are those found in the base game as reward or in merchants.
- Instruments (lute, flute and drum) will appear if you own them in your inventory. There's only one position on the back for the lute, and it adapts if you have a shield on your back. There are 2 positions for the flute and the drum, on the back (on the variant I tie for the flute) and on the front.

All these features can be applied either to you and/or NPCs. Set in Global, it may show up on non-humanoid NPCs too, but if it's an issue for you, you can set the race filters (I might create an optional file in the future for that, when the other AllGUD features will be implemented in this preset).



Installation:
1/ Install IED - Immersive Equipment Displays
2/ Install this mod with your preferred mod manager
3/ To use the preset, simply go in-game, open the new UI provided by IED, and click on the "View" tab.
4/ Select "Custom", which should open a new window.
5/ From there, you can either choose "Global>NPC" (if you want this to be applied to all NPCs), or "Actor" and select yourself, if you only want this on your character, or another character of your choice eventually.
6/ Make sure the right gender is selected too, if it's not already assigned, and check "sync" if you want to apply to both gender at once.
7/ Click on the Preset bar and select the one you want to use.
8/ Select "Merge" to add each preset to your current presets, or "Apply" to replace all your presets by the one you selected (for example if you want to replace Mura's potions); note that the most secure way to replace a part of you current preset by a new preset should be to "Merge" them and to "Delete" one by one the features of the previous preset you want to get rid off (because "Apply" will just erase all your currently active presets).
9/ Choose the presets you want to keep and delete the other ones (needed for example to choose between soulgems, scrolls and flute on each one of the 4 back ties), and customize them if you want to.



Compatibility:
If you're using a custom race, you'll need to manually add your race in the Filters section of each item entries.
To add race entries, go to the Filters section of the item. Then click "add one" and click on the next arrow to get "browse". From there, add your custom race. Repeat that to all filter entries.



Permissions:
My presets are free to be used, modified, etc. You can even upload your own presets that use mine as a starting point!
For permissions regarding more than these elements, check SlavicPotato's, Mur4s4me's and cskriffin's mod pages.



Credits:
slavicpotato1 for the absolutely amazing IED <3
Mur4s4me for the nice first presets and that helped me to understand how IED worked in general <3
cskriffin and mrpwn for All Geared Up and AllGUD and their assets <3