Skyrim Special Edition

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Domenicus - Fuzzles

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Domenicus7

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102 comments

  1. ImNameBrand
    ImNameBrand
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    Hi, I was curious what exactly the patch with understone keep fountains and rubble fixes since I'm on xbox and the patch is not on there. Thanks!
  2. lauritajuanita
    lauritajuanita
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    I found the way up to the Silver-Blood Mansion. Is there any way to go up to the other locations on the cliffs? Thanks for this mod, it fits in really well with my idea of Markarth.
    1. Domenicus7
      Domenicus7
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      yes, I added a door into the back of understone keep
  3. SalemMurders
    SalemMurders
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    Hi, your mod has an error that involves changing the Object Bounds, which seems to be an issue as that's the bounds of the worldspace and can cause issues if changed from the vanilla values
  4. jonado1
    jonado1
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    Hi! I combined this mod with Sky City to make a bigger city overhaul (but still not over the top IMO). I hope some users will like it. You can find it here: Sky City patch collection (including Greater Markarth and Open Cities). There is both a regular and an Open Cities version, as you would expect from me. I also provided combined navmesh patches for all Markarth mods I am using (JK's Skyrim, Dawn of Skyrim, Legacy of the Dragonborn, Skyrim Sewers, Balthazar's Books). For the latter, I have used the original placement for Balthazar's Books instead of your patch, since your placement will not work with one of the design choices I made for the overhaul patch.

    I have also created a couple of missing patches for this mod, but since I didn't want to open up a new page just for them, they ended up all over the place:
    Jonado's random patches: Guards Armor Replacer, JK's Understone Keep
    Jonado's Open Cities patches: JK's Understone Keep + OCS
    JK's Skyrim - Dawn of Skyrim Open Cities patches: JK's Skyrim + Dawn of Skyrim + OCS
  5. Capoodle
    Capoodle
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    Love this mod! At first I wasn't 100% sure on it, but it's grown on me!
    Just wanted to report a mild incompatibility with Spaghetti's Markarth (a pillar added by that mod blocks the door to the bakery), and with Palaces and Castles Enhanced SSE (The door added to the palace by this mod is blocked by a wall, though since I have stopped using that mod for palaces, I can't 100% confirm this).
    Keep up the great work!
  6. DavidSSabb94
    DavidSSabb94
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    So out of curiosity, by using Balthazar's Books and the patch do I miss out any of the new additions from this mod?
    1. Domenicus7
      Domenicus7
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      No, it fits nicely into my layout
  7. jonado1
    jonado1
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    Could you fix the file path to the AME patch, please? The correct directory is Meshes/landscape/unique.
    1. Domenicus7
      Domenicus7
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      should be done 
  8. Ssswangyao1992
    Ssswangyao1992
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    Hi ! Could you provide a patch for efps please ? 
    1. mcpenguin86
      mcpenguin86
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      +
  9. TheHunterWithTools
    TheHunterWithTools
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    Thanks for the mod!
    Can we get compatibility with Markarth Outskirts? (https://www.nexusmods.com/skyrimspecialedition/mods/70213)
    1. Domenicus7
      Domenicus7
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      There's already a patch for that plus OCS. I'm not doing patches for things I don;t want any more so if you don;t use OCS you'd have to do it yourself
    2. colleeeenmk
      colleeeenmk
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      Did my best at making a patch with just GG's Markarth Outskirts and this, no OCS requirement, Iscooted the farmhouse down over to Left Hand Mine and checked to make sure everything works as anticipated. Hopefully it isn't hot garbage - I am not good at Navmesh! But I wasn't crashing myself. GG Markarth Domenicus patch (mediafire.com)
    3. zaorish83
      zaorish83
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      thanks ! download your file!
    4. marob307
      marob307
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      Why you didn't publish on nexus?
  10. OopsSteve
    OopsSteve
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    Nice work:)