File information

Last updated

Original upload

Created by

Axonis et al

Uploaded by

ProbablyManuel

Virus scan

Safe to use

Tags for this mod

52 comments

  1. goonie88888
    goonie88888
    • premium
    • 0 kudos
    Mod updated for 6.0! Can't wait to try it on my next playthrough.
  2. Tyler799
    Tyler799
    • premium
    • 9 kudos
    Does this work with Sunny's Small Tweaks? 
  3. deleted240877481
    deleted240877481
    • account closed
    • 0 kudos
    Is there any reason to use this mod after 6.0?
  4. Diablobiondo
    Diablobiondo
    • member
    • 0 kudos
    Will this work with Requiem 6.0?
    1. riko3
      riko3
      • member
      • 0 kudos
      +1 Same question.
    2. xavier69
      xavier69
      • member
      • 2 kudos
      No doubt will need to be updated.  Give him time, he's handling (at least) Requiem 6.x, Requiem Patch Central and this.
    3. Diablobiondo
      Diablobiondo
      • member
      • 0 kudos
      I thought as much. Since I'm itching to start a new run with Requiem 6.0 and this, is it possible to say if once updated it will require a new game?
    4. goonie88888
      goonie88888
      • premium
      • 0 kudos
      I can't wait until it is updated! I love those OP forsworn.
    5. riko3
      riko3
      • member
      • 0 kudos
      Same :D
  5. IServeTheMoon
    IServeTheMoon
    • premium
    • 2 kudos
    "This overhaul was designed for gameplay and fills an empty spot of mid-level enemies in Requiem. (...) it's possible to loot extremely overpowered weapons from common Forsworn fighters (better than daedric weapons)." bruh what
    1. Cruor34
      Cruor34
      • premium
      • 11 kudos
      Gotta do what you gotta do to make the game a challenge. I gave Forsworn 300 armor as "toughness" 100 1 handed skill, 120 speed (up from default 120) 1 handed perks, and some armor penetration and they were STILL too weak. At a certain point the only way to make an enemy tough is to 1) give them really good gear or 2) Just give them insane stats and a perk that makes them do quad damage. So gotta make a choice somewhere. 
  6. Randomis1
    Randomis1
    • supporter
    • 0 kudos
    I apologize this question isnt directly about your mod, but I often see a called Minor Arcana Wins over Small Tweaks, but cannot find it anywhere. If anyone knows pls reply
  7. TheDuke2003
    TheDuke2003
    • premium
    • 1 kudos
    how do i get survival mode to work with this 
    1. ProbablyManuel
      ProbablyManuel
      • premium
      • 365 kudos
      Minor Arcana doesn't interact with Survival Mode. What exactly isn't working for you?
  8. ArielKharija
    ArielKharija
    • member
    • 1 kudos
    Hello, do you plan an update for Requiem 6 of this fantastic mod?

    One of the best mod ever made... after Requiem and CBBE, obvious ;)
  9. DeXCVII
    DeXCVII
    • premium
    • 1 kudos
    redacted
  10. HeadDetective94
    HeadDetective94
    • premium
    • 0 kudos
    Bolund doesn't seem to initiate any dialogue with me at all, even as a Nord.

    I'm also using Favor Job Overhaul which slightly edits some of the dialogue options with Bolund (or maybe just sawmill workers in general?) to chop wood for him. I've tried loading this mod to overwrite Favor Job Overhaul and vice versa, but either way he won't engage in dialogue with me. Checking on xEdit, I don't see any other mods that could be conflicting.

    Any idea how I might fix this? I should probably also ask on FJO mod page, but I figured I should just check here too.
    1. ProbablyManuel
      ProbablyManuel
      • premium
      • 365 kudos
      In vanilla Skyrim Bolund doesn't have dialogue with the player. Minor Arcana changes him to accept firewood from Nords (which I confirmed to be working).

      A conflict could be either due to an edit to Bolund (00013651) or because something blocks the Chop Wood dialogue quest (000BF20F) from doing its thing.