Skyrim Special Edition

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wkstrm

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wkstrm

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About this mod

This mods add a house in the Soul Cairn, suitable for evil aligned characters such as necromancers and vampires. It's not very suitable for followers or children, has 2 crafting stations (alchemy and enchanting) which seemed most fitting. There's also a teleport spell. I've tried to stay true to the "vibe" of the Soul Cairn. Hail the Ideal Masters!

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After entering the Soul Cairn with Serana, descending the stairs you found a burnt corpse on the ground. Between the stretched out hands a strange glowing crystal lies. As you pick it up you hear thunder in the distance and your eyes are drawn towards the sound. Nested in one of the far corners of the Soul Cairn floats a dark castle over the barren land.

Thunder and lightning surround the hovering castle and entering the dark structure seem impossible from where you stand. You look up onto the castle, and then right in front of you. You see some kind of platform. The structure has a small flight of stairs, maybe there's something on top that might help you? The strange crystal is pulsating in your hand as you take a step onto the stairs in front of you. Thunder echoes over the wasteland, a lightning strike and you're teleported right in front of the great doors to the floating castle. 

Or...

In search of power you sought out the Ritual Stone. There at your feet a dead necromancer lies. After searching his pockets you find a crumbled note with instructions how to become the apprentice of a powerful necromancer. Following the instructions you find a strange glowing crystal and powerful spell book. With trembling hands you open the spell book. Words jump out of the book etching themself into your mind. You cast the spell...

I think these words best describes how to aquire the Soul Cage - A Soul Cairn House. 

Skyrim has long been missing a really good place for evil aligned characters such as necromancers and vampires to stay. And the Soul Cairn is one of the most underrated places in the game. So I set out to carve a bit of this dark place into my own. 

The house has all the things an evil necromancer/vampire might need, a bed to sleep in, or a coffin, whichever you prefer. A crafting station for potions and one for enchantments. There's also a broken apparatus in the study that was supposed to extract the souls of the unlucky, but the previous inhabitant never got it working. *

Two storage containers, one in the study and one in the bedroom. And there is also a book shelf in the study. No fancy auto-sort stuff here, evil people like to sort their stuff themself!  

The house is not suitable for children or followers in general since getting them there is tricky (you need to take them through the portal in Valericas study), but of course, console commands works for everything. Results may vary I guess. The teleport spell only brings the caster to the house. *

Never the less, I've added a few random idle markers for NPC's and they can stay there, but it won't be a pleasant stay. I did my best to keep the Soul Cairn atmosphere in the house and to make it into a creepy, desolate, unwelcoming place. Even the ambient music is chosen with this in mind. 

Did I mention that the current owner might not be so happy with surprise guests?



* I'm not good enough at scripting/modding to get any of these 2 working as I want them to (teleport spell/spike apparatus in study to have some kind of function). :(


Requirements
Legendary Edition

Recommendations
These are soft recommendations, but it greatly improves the atmosphere of the house.
ENB of your choice.
Texture mods of your choice.
Lightning mods of your choice.
Rustic Soulgems

Rudy HQ - More Lights for ENB - Soulgems - The Rustic Soulgems Patch

Installation and compatibility

Install with your favorite mod manager, or do the manual installation if you prefer! Uninstall as usual. 

Incompatibility will occur with anything doing massive changes around the Ritual Stone or certain areas in the Soul Cairn. 
 
Have fun with the mod! 

LE Version here!
Xbox Version

Spoiler:  
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The Soul Cairn is tricky to navigate, so here's a map (which I borrowed from The Unofficial Elder Scrolls pages). Just follow the red line and you'll be fine! 



If you choose the "Serana path" to get the house, here's the key location. And use the map above!  


If you do no choose to go with Serana through the Soul Cairn or want to skip that part, you can always "stumble" upon it. Dead guy on the ground holds the first clue.


And here's the location of the stuff you be looking for.