Skyrim Special Edition
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notafoot

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notafoot

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Fixes the prisoner cart opening scene from chaotically flipping and bouncing around all over the place when lots of mods are loaded.

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This file should fix the prisoner cart opening scene from chaotically flipping and bouncing around all over the place when lots of mods are loaded.

Allow this mod to overrule any other mods, as it only modifies the prisonercarriage01 mesh file.

In the Optional Files section, you can also grab a patch for SMIM or Ruins Clutter Improved or Carriages HD UHD or Mesh Machination Texture Transcendence if you use any of those!






Note: Another user has pointed out that this fix already existed here, created by Kaliban71. Use their version if you prefer (and please endorse it as I did); they should do the same thing; I was unaware of its existence until after I fixed it myself lol. Another alternative would be WiZkiD Carriages, which fixes the problem as well.

Additionally, you may want to check out Prisoner Cart Stone Crash Fix, to potentially prevent the horse from becoming stuck on a rock on the way to Helgen.
Check out Helgen Gate Aside for a workaround if the gates keep shutting before you can make it through them.





Technical Details:
I opened Data\Meshes\furniture\prisonercarriage\prisonercarriage01.nif with NifSkope, and changed two values:

BSFadeNode > bhkCollisionObject > bhkRigidBody : Flags and Part Numbers = 224 instead of 0

BSFadeNode > bhkCollisionObject > bhkRigidBody : Havok Filter Copy > Flags and Part Numbers = 224 instead of 0

This sets flags to turn off collision for the cart. I figured this out by examining a similar fix for Oldrim. 224(decimal) is 11100000(binary), so you can see that we set the last three bits on, instead of off.