Skyrim Special Edition
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SteveTownsend

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SteveTownsend

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About this mod

SKSE plugin to mimic Pause After Loading Screens. Pauses the game after loading, doors, travel until player input. Options: auto-resume after interval, pause on save.
Uses CommonLibSSE-NG to support Steam and GOG SE and AE binaries

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Converts Pause After Loading Screens and Pause After Loading Screens - Auto Unpause to SKSE plugin, requiring no ESP or scripts. Builds on the original work of wskeever and bobbyclue, with permission from both.

Not compatible with either of the above script-driven mods.

This mod unpauses on any user input, not just keystrokes. Mouse and gamepad should also unpause. Filtering config allows use of a subset of these inputs.

Configuration via INI file with these defaults (Nexus munges part of this, to avoid JavaScript code injection via "On Save" I think - check in the mod package file):

[Pause]
; time out the pause - set in seconds - 0.0 means wait for user input before resuming
ResumeAfter=5.0
; delay acceptance of user input for unpause - set in seconds - 0.0 means allow user input right away
; timeouts stack: if you set both, auto-resume fires after (ResumeAfter + CanUnpauseAfter) seconds
CanUnpauseAfter=0.0
; a short delay on the pause may be required to allow CELL setup to complete after load-game or a transition
PauseDelay=1.0
; Pause-on-save, set to 1 for true, 0 false - no hyphen in the actual setting name
PauseOn-Save=0
; Pause-on-load, set to 1 for true, 0 false
PauseOnLoad=1
; Pause-on-load-screen, set to 1 for true, 0 false
PauseOnLoadScreen=1
; Input filtering, set to 1 to ignore, 0 to allow unpause on event
IgnoreKeyPressAndButton=0
IgnoreMouseMove=1
IgnoreThumbstick=1

Source code is at Github