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File credits
PushTheWinButton - For Player Combat Priority for Fallout: New Vegas, which was a huge inspiration for this mod
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Changelogs
Version 1.1
Uploaded correct version (oops)
Forces hostile NPCs to prioritize the player over followers and summons in combat.
Only works on teammates and actors commanded by the player.
Only redirects enemies towards the player if the player is already detected and they have line of sight.
Why?
It's easy to cheese combat by throwing your followers and summons at enemies. They take every bit of damage for you. This makes combat more challenging by having enemies focus on the player instead.
Compatibility
Should be compatible with everything. May interact strangely with mods that force followers to be high priority targets, but it shouldn't cause any major harm to your game.