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How can I make this mod compatible with mod "HFs - Barrels All-in-One"?
Your mod changes barrels & casks to switch them from static to containers. HFs mod changes meshes and textures of these statics.
I have errors in the po3_BaseObjectSwapper log file saying "SWAP formID not found". And the game won't load (CTD). Should I just change names in .ini? If yes, of which mod? Or that won't help?
Never mind. Thanks to mod 138791 by Luridum I have created a patch - my own .ini file. This links these two mods together and after initial testing I do not have CTD.
Apothecary - Various Patches has a patch for this mod (Made for version 1.15.5, only compatible with Base Object Swapper Version) do you endorse/recommend it or is it no longer needed?
hello. if i use this mod (DTA) and another mod changes the mesh ( like the look of it for example) and that mod wins the conflict over this one, will this one still work and just revert the mesh to it's "original" look when it swaps? or will it prevent DTA from working at all?
Doesn't work with High Poly Tusks. This mod either reverts tusks to low poly or you can't harvest tusks. Depends on load order. There should be a patch made
Base defined in: winterhold restored Base changed in: winterhold restored Ref last defined in: winterhold restored Ref last changed in: windshield restored
I have warped textures on the firewood and I think it's due to this mod. I added this mod: Dynamic Things Alt BOS - All Woodpiles and Barrels Patch. But, it only reverted back the the Mammoth skulls. I also think, that it may be something with the snow textures. I'm using SOS and I know Winterhold Restored is the base but, I never had warped firewood before. Thought you may have seen this before or someone else can tell me how to isolate the problem or fix it. Thanks
This mod only replace non snow variants with harvestable objects, as stated clearly in the mod description. You can also examine the mod in xedit and the swap. You got something else going on, which you need to figure out yourself. That's all the help that can be provided. Good luck. This is dawnstar:
To follow up in case anyone runs into this issue, it turns out the culprit was this patch: Dynamic Things Alt BOS - All Woodpiles and Barrels Patch. Despite saying it only affects woodpiles and barrels, it also changed the skulls.
380 comments
How can I make this mod compatible with mod "HFs - Barrels All-in-One"?
Your mod changes barrels & casks to switch them from static to containers.
HFs mod changes meshes and textures of these statics.
I have errors in the po3_BaseObjectSwapper log file saying "SWAP formID not found". And the game won't load (CTD).
Should I just change names in .ini? If yes, of which mod? Or that won't help?
Thank you for advice.
you should use static mesh improvement mod improvement mod instead:
There will be no patch for hpp
Base changed in: winterhold restored
Ref last defined in: winterhold restored
Ref last changed in: windshield restored
Not sure why you're asking here
But, it only reverted back the the Mammoth skulls. I also think, that it may be something with the snow textures. I'm using SOS and I know Winterhold Restored is the base but, I never had warped firewood before. Thought you may have seen this before or someone else can tell me how to isolate the problem or fix it. Thanks
Without DTA
With DTA
This is dawnstar: