Skyrim Special Edition

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Last updated

Original upload

Created by

Jkrojmal

Uploaded by

jkrojmal

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Safe to use

About this mod

An enhanced guild overhaul.

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Permissions and credits
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Changelogs

If you like my work please consider visiting my Ko-fi page



- Mod Description -

A lore-friendly overhaul of Jorrvaskr.
The ESP has been cleaned with the SSEEdit auto clean feature and flagged as an ESL, so it doesn't count towards the ESP limit.

JK's Jorrvaskr expands the upstairs Hall with a new kitchen area and moves the basement door. Because the basement door is a persistent object it's vanilla position is baked into existing saves, that's just how Skyrim works. Therefore we recommend to only install this mod when you are ready to start a new game.

Since update 1.1.0 a script was added courtesy of Janquel and DrMonops that fix persistent references loading in their original vanilla position instead of the modded one (Basement door). 

Alternatively use these console commands to reposition the basement door on an existing save.
prid 77fa2 [enter]
recycleactor [enter]


- Performance -

My Rig: Asus P8B75-M/CSM Motherboard, Intel I7 2600 @ 3.4 GHz
8 Gb RAM, NVidia GTX 980TI 6 Gb, running alongside Aequinoctium ENB + 2048 Textures and I get 60 FPS average.

- Installation -

Install with your preferred mod manager.

- Requirements -

- Skyrim up to date, will work with both SE and AE.

- Compatibility :

- JK's Guild HQ Interiors Patch Collection by Janquel, Czasior, Teabag86, and DrMonops: 
A collection of small patches/tweaks to help various mods play well with JK's Interiors series.
- Not compatible with other mods that overhaul the interior of Jorrvaskr. (with the exception of texture mods)

- Future Plans -

add a few more details, small fixes etc.

- My Other Mods -

- Credits -

Teabag86DrMonopsJanquel and Czasior for testing.