Skyrim Special Edition
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subhuman0100

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subhuman0100

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About this mod

Adds a small guard barracks to Ivarstead and a lookout post to watch the Northern entrance to town. Guards have full AI packages with time for guarding, sleeping, weapons training and relaxing at the Vilemyr Inn. Versions for both vanilla and for Arthmoor's Ivarstead.

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Adds a small guard barracks to Ivarstead and a lookout post to watch the Northern entrance to town.   Guards have full AI packages with time for guarding, sleeping, weapons training and relaxing at the Vilemyr Inn.

 - Adds a small barracks in the cellar of the Vilemyr Inn, with its own separate exterior entrance.
 - Guards have full AI package schedules with daily time to patrol, relax, guard and sleep.
 - Guards use standard Riften Cuirass, Shields and guard helmets, but get small yet meaningful increases to their gauntlets, boots and weapons as the PC levels.
 - If Ivarstead's CW allegiance changes, so will the guards (same as vanilla).

Arthmoor's Ivarstead:
There is a compatible version under optional files.
Use only one version.   Either the main version for vanilla Ivarstead, or the optional version with Arthmoor's Ivarstead.

JK's Skyrim:
This is not compatible.

Installation:
Manually or with a mod manager, whichever you prefer.  Same as most mods.

USSEP:
Without USSEP, the NavMesh in Ivarstead is an absolute disaster.  If you do not use USSEP, you will have NPC pathfinding problems and possibly even CTDs.

SKSE64:
Guard weapons training requires SKSE64.  Guards relaxing at the Vilemyr Inn requires that they complete weapons training that day.
If you don't use SKSE64, neither of the above will occur.  But you will get new errors in your Papyrus log.

Merging Plugins:
If you like to or need to merge plugins, this is a good candidate.