About this mod
Kesh the Clean will function as an Apothecary vendor.
- Permissions and credits
- Changelogs
Kesh the Merchant
-Upon completion of the quest "The Only Cure" (Peryite's Daedric quest), Kesh the Clean will function as an Apothecary.
-Unlike typical Apothecaries, Kesh will not sell potions; he only sells ingredients, poisons, poison recipes, Moon Sugar, and Skooma.
Notes:
-Despite the fact that Kesh will not sell you potions, you can still sell him potions
-Mod requires Rare Curios (it's free now, no excuses; back your Skyrim folder up, update to AE for the plugins, and restore your backup)
-Kesh will sell Rare Curios ingredients, except Welkynd/Varla stones
Future Plans (maybe)
-I toyed with the idea of making Peryite's cauldron into a crafting station for mixing loot generated potions/poisons together into stronger versions when the quest was completed; the mesh was finished and I got the thing to work (including an animation for stirring the pot), but it felt like feature creep, so I ditched the idea for the Nexus release. Opinions?
-Upon completion of the quest "The Only Cure" (Peryite's Daedric quest), Kesh the Clean will function as an Apothecary.
-Unlike typical Apothecaries, Kesh will not sell potions; he only sells ingredients, poisons, poison recipes, Moon Sugar, and Skooma.
Notes:
-Despite the fact that Kesh will not sell you potions, you can still sell him potions
-Mod requires Rare Curios (it's free now, no excuses; back your Skyrim folder up, update to AE for the plugins, and restore your backup)
-Kesh will sell Rare Curios ingredients, except Welkynd/Varla stones
Future Plans (maybe)
-I toyed with the idea of making Peryite's cauldron into a crafting station for mixing loot generated potions/poisons together into stronger versions when the quest was completed; the mesh was finished and I got the thing to work (including an animation for stirring the pot), but it felt like feature creep, so I ditched the idea for the Nexus release. Opinions?