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Blackread

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Blackread

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47 comments

  1. rkr87
    rkr87
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    Is there anything I need to do to get this to work? I have the buff, I have empty soul gems in my inventory, I have YATSM and I've set the chance to 100% and range to 1000, no matter how many enemies I kill I don't get my soul gems filled.
    1. Blackread
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      No not really, should work out of the box.
    2. rkr87
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      I got to the bottom of it, it's not compatible with the latest version of YASTM. I downgraded to YATSM 1.11 and your mod now works fine.

      Edit: that, or, the latest version of YASTM isn't compatible with the Legends of the Frost modlists.
    3. Blackread
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      I'm actually using YASTM 3.0.0 myself and it's working fine, so it's probably something else. But I'm glad you got it working yourself.
  2. DesiAdventurer
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    This is awesome, thank you! The soul cloak spell from Apocalypse was doing some weird visual effects on my character (it may be particular to my setup, not sure), and this is a way around that for me. Appreciated.
  3. ElderFunkinstine
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    Is there a way to make this effect only some characters and not all of them? I have a mage character who I want this on and a warrior who I don't want it to effect. Changing the MCM seems to only be a global setting ie if I set the chance to 0% its 0 for both characters. I tried removing the spell from character I don't want effected but [help soul cloak] show no results so I can't find the spell ID to remove it.  
    1. Blackread
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      You can copy the ini file generated by the MCM into two different mods and activate them based on what character you are playing. Beyond that, not really.
    2. ElderFunkinstine
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      Thanks for the reply! I found a solution, opened xedit and found the actual spell ID as BPTS_SoulCloak_Spell ID:xx2f3800 you can add and remove from characters with player.removespell [Spell ID]. beyond this it's a wonderful mod, thanks! 
  4. hoangdai94
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    πŸ’–πŸ’–πŸ’–πŸ’–πŸ’–πŸ’–πŸ’–πŸ’–πŸ’–πŸ’–πŸ’–πŸ’–πŸ’–πŸ’–πŸ’–πŸ’–πŸ’–πŸ’–πŸ’–πŸ’–πŸ’–πŸ’–πŸ’–πŸ’–πŸ’–πŸ’–πŸ’–πŸ’–πŸ’–πŸ’–πŸ’–πŸ’–πŸ’–πŸ’–πŸ’–πŸ’–πŸ’–πŸ’–πŸ’–
    1. hoangdai94
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      @Blackread    Do you ever think you will apply this to our followers too ? I used to use Passive Weapon Enchantment Recharging - Enchanted Weapons Recharge Over Time in the past but find it a little bit "cheating". It would be great if you could do this !
      Also, do you ever think about making this mod using Spell Perk Item Distributor (SPID) for better performance ?
    2. Blackread
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      I tried using SPID, but it doesn't work because the soul trap script requires the spell to have a caster to know who trapped the soul. If it's distributed with SPID there is no caster and the soul is never trapped. I would have to use a new script, and then the mod wouldn't work with any of the soul trap overhauls like GIST or YASTM.
    3. hoangdai94
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      @Blackread Okay then, I guess the cloaking script in this mod is not heavy anyway, right ? How about the follower feature though ?  
    4. Blackread
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      I'll look into adding it in my update, whenever that happens.
    5. hoangdai94
      hoangdai94
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      βœŒοΈπŸ˜πŸ‘
  5. riel123456
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    Could you make a version for both aggressive and non-aggressive NPCs? I'm in a play where I want to steal the soul of a certain redguard who likes to go to the cloud district, but using a poisoned apple as a weapon
  6. skuldure
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    What a great mod, it was so hard to find a good stand alone effect like this. Thank you!
  7. namechooser
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    its simple - its easy
    it works flawlessly as its supposed to

    i set it to 100% , 10 yards. just for my unarmed attack
    was having an issue putting soul trap on unarmed gear, this solves the issue pretty fast for me

    but i just realized this mod is not compatible with Named Soul Gems 
    -that's unfortunate, i would really like both these mods to work togetherο»Ώ
  8. cepete
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    is it cause brawl bug because add a cloak spell to npc?
    1. Blackread
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      Probably yes, you should get modern brawl bug fix to fix it.
    2. cepete
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      brawl bug fix is another type of fix, maybe. I installed it but still bugging. so the onlyway to win brawl is set npc to essential then kill him with command promt.
    3. Blackread
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      Brawl bug fix is flawed, modern brawl bug fix is the one you want.
  9. mrbaggins12345
    mrbaggins12345
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    Hi, thanks for this awesome mod!!!

    It's strange, that this mod shows in the Mod configurations menu as 'Passive Soul Trap' but if I click on the name, there will be only an empty area on the right, no options are present. I remember I saw the 'Soul Cloak Added' message after installing but I cannot set the options and cannot capture souls automatically. In the Active effects in the Magic tab, there is the Soul Cloak effect but it says the radius is 0 feet.

    Do you possibly know what could cause this? I use Skyrim AE 1.6.318 + Surfeit of Souls 1.1.3 + MCM Helper 1.4.0 (says 'For Skyrim Special Edition 1.6.318–1.6.659') + its requirements.
    I used SKSE64+SkyUI before, but Surfeit of Souls, MCM Helper, and Address Library for SKSE Plugins were newly installed today. I tried to use an existing save.
    Thanks a lot for any advices! :)
    Krisztian
    PS: sorry if I made a grammatical error, English is not my native tongue.
    1. Blackread
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      If MCM Helper is correctly installed, I don't really know how to fix it, sorry.
    2. mrbaggins12345
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      OK, thanks, I will check it!
    3. TonyMbwun
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      @mrbaggins12345 
      I had the same problem as of today's morning. Fixed it by reinstalling both SoS and YASTM (the latter one still does not split/shrink black/citizen souls into smaller ones. Dunno if that's a bug or a feature)
  10. BigBadDom
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    Oh this is just what I was looking for, thanks for this.