Skyrim Special Edition
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Fengzi233

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Fengzi233

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4 comments

  1. bigdeano89
    bigdeano89
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    Hi, member of the LOTD team here. Im sorry to be a potential party pooper but I have to stress for potential users that autoloot mods are outright unsupported by our team, that means that use of this mod will also void support by us.

    I realise this may sound harsh but there are so many variables autoloot mods can create that even one such as the one this mod is based on with an MCM if configured incorrectly could still cause many issues.

    You are of course welcome to use such mods, but be advised you are on your own should any issues arise within Legacy, thanks.
    1. Fengzi233
      Fengzi233
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      thank you for point that out, i will take full response for any related issues 
    2. Stormchaser1
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      I would also like to point out Autoloot is an obsolete abandoned mod which is obsolete and will not work with 1.6.x.  Those that downgraded to 1.5.9 if they upgrade to Windows 12 will crash the game on Windows 12 upgrade.  The 1.6.x is for Windows 12 and Next Gen Graphic Cards and Windows 12 is not supported with 2007 C+++, it is 2019 C+++ which will support Skyrim SE.  Anniversary Edition is SE.  SmartHarvest which is the new autoloot does work with Legacy.  
    3. leadshotme
      leadshotme
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      I am sorry but "next-gen graphics cards" lol?  Windows 12 doesn't drop until late 24 and your comment was written early 22.

      1.6.x is bethshittyia's way of adding more coins to their coffers without actually doing anything. 1.6.x can EASILY be played with a potato, it's the graphic overhauls that pump up the memory usage. The graphical memory usage is intensified because of the way we add it to the game via mods.  A modern game can supply 5x++  the visual improvements at a FRACTION of the cost. I run Windows 11 with i9 10900k GeForce 3090 40GB RAM and can still pull down to 40 FPS in a bad snowstorm with the hundreds of graphical mods I have with effects.
      That being said, there are changes that normal folks will have to adapt to, like .NET script framework going bye bye in 1.6. There will be MORE issues coming when Windows 12 drops if they move the architecture away from what we have atm.
      The end result is for 10 YEARS we have waited for TES VI, in that time Beth has made more and more cash off of TES 5 with MINIMAL effort.
      The first guy handled the mod comment correctly. It MIGHT cause issues with LoTB, so if you use it, they are not going to give you support. I don't blame them. People add things and break their game save and declare this or that to be the deciding factor. LoTB puts a lot of information and research into their HUGE modification. They play sample-modded play-thru games for errors.  IF you cannot fix conflicts or script conflicts best to stick with what they say. Your comment was excessive and incorrect.  If I could have figured out a way to increase my old 1080 video card to 16 GB of RAM it would STILL be able to handle every mod this game has to offer,  I just ran out of RAM, even using ENB

      I've used this auto-loot mod since it was a new release on Nexus back in oldrim, and I STILL use it.  Perhaps it is obsolete for you? I've only got about 18630 hours of playtime in skyrim.  I might not release my work on Nexus, but my greatest joy is loading up a mod list FULL of crap that looks cool and making it work.  One of the biggest reasons I have never released my mods is because of comments like yours.