The mod worked great but I was wondering if I wanted to restore the original radiant quests would that be impossible? I had to unistall the mod and I realized the radiant quests were not back.
It is possible to add NPCs from other lands as targets? While I like the idea of this mod, I don't like the fact that it targets way too many of my favorite vanilla NCPs even if they are no longer relevant for any content. I always wanted Mogrul in Solstheim to be an assasination target, specially during "A New Debt". Bruma has lots of irrelevant/unused NPCs, some out there in Beyond Reach, The Gray Cowl of Noctural, Wyrmstooth and several others awesome lands in my modlist. Does the mod have issues with targets in other lands? Or all the targets must be located in Skyrim?
Playing this on Xbox, the first dead drop/assassination worked with no issues, but I'm having trouble with the Whiterun dead drop.
There is an arrow under the waterfall to the left of the entrance in Whiterun, but the arrow doesn't have anything under it. I cannot collect the payment and complete the quest.
It's as if there should be a small chest there but nothing is present.
I'm having this problem as well but on PC. Have you been able to fix it? I'm past the Battle for Whiterun and am using JK's Skyrim, those are the only things I can think of that might affect this.
had the same problem. I was able to complete it by using the tcl console command. Just type tcl and you'll be able to go through the wall and access the box. To disable that mode just use the tcl command again.
Full Random NPC pack should be included with this.
So should any vanilla Bandit chief, really, as 60 targets for assassination quests means you can only bother The Night Mother twelve times. After that, this mod is useless.
Hello, loving the mod. I am playing with requiem 3tweaks and was wondering how/if it is possible to add xp potion as a reward to the dead drops via xedit. Thanks
Hello, I have a question please, will the vanilla radiant quests (Dark Brotherhood Forever) be re-enabled after I finish the contracts of this mod? Thanks
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I always wanted Mogrul in Solstheim to be an assasination target, specially during "A New Debt".
Bruma has lots of irrelevant/unused NPCs, some out there in Beyond Reach, The Gray Cowl of Noctural, Wyrmstooth and several others awesome lands in my modlist. Does the mod have issues with targets in other lands? Or all the targets must be located in Skyrim?
There is an arrow under the waterfall to the left of the entrance in Whiterun, but the arrow doesn't have anything under it. I cannot collect the payment and complete the quest.
It's as if there should be a small chest there but nothing is present.
Any ideas why this may be?
So should any vanilla Bandit chief, really, as 60 targets for assassination quests means you can only bother The Night Mother twelve times. After that, this mod is useless.
I have a question please, will the vanilla radiant quests (Dark Brotherhood Forever) be re-enabled after I finish the contracts of this mod?
Thanks