An ongoing project intended for people who prefer the vanilla+ (or shiny) look instead of straight retextures. Steel weapon and armor set upscaled, tweaked for consistency, and properly environment mapped.
Requirements
This mod does not have any known dependencies other than the base game.
Other user's assetsAll the assets in this file belong to the author, or are from free-to-use modder's resources
Upload permissionYou can upload this file to other sites but you must credit me as the creator of the file
Modification permissionYou are allowed to modify my files and release bug fixes or improve on the features so long as you credit me as the original creator
Conversion permissionYou can convert this file to work with other games as long as you credit me as the creator of the file
Asset use permissionYou are allowed to use the assets in this file without permission as long as you credit me
Asset use permission in mods/files that are being soldYou are not allowed to use assets from this file in any mods/files that are being sold, for money, on Steam Workshop or other platforms
Asset use permission in mods/files that earn donation pointsYou are allowed to earn Donation Points for your mods if they use my assets
Author notes
This author has not provided any additional notes regarding file permissions
File credits
Credits to cALAMIN for HD Cubemaps
Donation Points system
This mod is opted-in to receive Donation Points
Changelogs
Version 2.2
Updated to use armor mesh fixes as base
All files set to v2.2
Version 2.1.3
Fixed incorrect blood texture paths
Apologies for all the updates, just started using a new mesh editor tool and I'm still learning it
Version 2.1.2
Fixed various issues with mesh file paths
Fixed incorrect folder name
Version 2.1.1
Added custom file paths for the textures so my textures will no longer overwrite vanilla textures
Halved the sizes of all the environment maps to cut down on size. Does not affect quality that much
Version 2.1
Added Steel Shield to Believable Weapons patch
Updated all file version numbers
Version 2.0
Added CC staff, horse armor, and hand to hand gauntlets
Enhanced normal maps slightly by blending new normal maps, generated from upscaled diffuses, into the original normal maps
An ongoing project that I intend to keep working on when I have the time. The Steel weapon and armor set was upscaled, tweaked, and environment mapped. Be the shiny steel warrior you always wanted to be!
Compatibility This mod contains meshes, any other mod that contains the steel meshes will have a conflict. Textures have separate file paths so they will not conflict with anything. Armor Mesh Fixes SE is included, permissions were obtained. Patches are included for LeanWolf's, and Believable Weapons. New body types are not, and won't be, supported by me. New bodies are not vanilla+ IMO. If anyone else would like to make patches, feel free.
Credits to cALAMIN for the cubemap from HD CubeMap Collection. Thanks to fadingsignal for graciously sharing his knowledge about cubemaps and environment mapping with the rest of us!