This is my favorite alternate start mod by far and this is just a minor issue but I wish this mod was a little more aggressive with making sure Hadvar/Ralof actually starts running towards Riverwood. 99% of the time they just stand at the entrance for me.
Alternate Start mods are nice, but it baffled me how there was never an option in ANY such mods to just skip the cart ride itself and keep the vanilla story, where I'm still a prisoner, fleeing Helgen with Ralof or Hadvar (or neither with this mod). Some other Alternate Start mods have a Vanilla Start option but there was never a simple option to just SKIP the glitchy cart ride.
I've got a lot of mods that initialize at start. Maybe Helgen start could have an additional button like "Ready in in 1 minute" and the PC just waits 1 minute in the chamber before entering Skyrim.
I was reloading my Load order and I'm noticing an issue with this. I get the menu to various selections in-game, but I can't select anything except ready. I have the loose files version loaded post-DynDOLOD, so it is very late in the order. Nothing is interfering with it according to MO2's Conflict tab. Any ideas what might be messing with it?
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Can someone help me?
When I try to start a new game, the menu disappears and is stuck, with only the menu music playing in the background.
Alternate Start mods are nice, but it baffled me how there was never an option in ANY such mods to just skip the cart ride itself and keep the vanilla story, where I'm still a prisoner, fleeing Helgen with Ralof or Hadvar (or neither with this mod). Some other Alternate Start mods have a Vanilla Start option but there was never a simple option to just SKIP the glitchy cart ride.
This one just works :)
I've got a lot of mods that initialize at start. Maybe Helgen start could have an additional button like "Ready in in 1 minute" and the PC just waits 1 minute in the chamber before entering Skyrim.