Skyrim Special Edition
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Menchi

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Menchi9873

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About this mod

ESP that makes SMIM a little easier to use, and a slightly lighter SMIM Mesh with extra files removed
It's an add-on

Requirements
Permissions and credits
SMIM is an excellent mod.
However, some statics specify their own mesh, which conflicts with ReplaceMOD.
This ESP solves that problem.
At the same time, we have removed the complete duplicate edits in USSEP and made some bug fixes that can be done from ESP.
The SMIM ESP distributed with this mod only edits simple settings, so it is okay to delete the ESP.
By the way, even with the original SMIM, even if you delete the ESP, it works perfectly fine.
SMIM had a lot of meshes that weren't used as far as I could see, so I'll optionally distribute a mesh folder with them removed.

Problems solved by this mod.
Now that SMIM has deleted records that specify their own assets, you can treat them like regular exchange mods.
There is no problem even if you delete it.
This is because the mesh that reflects the SMIM edits is placed in the first specified vanilla path.
As far as I can see, the files in the vanilla path and the files in the path specified by SMIM looked almost the same.

Problems that this mod does not solve.
This mod cannot solve the problem if the texture specified by the SMIM mesh itself is its own path.
You will need to overwrite SMIM with a mod that replaces the mesh, or edit the mesh file yourself.
The only reason I haven't solved this problem is that the work of editing the Mesh file is too huge.
I need to change the myriad texture paths of all the meshes that exist in SMIM and rewrite the filenames.
This task is a lot of work and easy, so it may be completed soon if many people help.

How to use MOD.
Overwrite SMIM's ESP and Mesh folders with the ones distributed by this mod.
I'm assuming you're using MO2, but it's probably okay if you've completely deleted the original files and folders.

Compatibility.
Compatible with all mods for SMIM.
Compatible with USSEP.
There are conflicts with USSEP on some records, but it doesn't matter which one you prioritize.
It is not compatible with mods that reference deleted assets in the mesh files distributed on this page.
The assets deleted in the distributed mesh file are not used in SMIM itself. However, since the mesh itself exists, it is possible that another mod that requires SMIM has specified it as a resource.
In that case, download the referenced mesh file from the optional file.
It is recommended to insert it on the MOD side that requires a mesh rather than inserting it in SMIM.

Credit.
Assets used, remodeling reflected
thanks so much.
Static Mesh Improvement Mod - SMIM.
Misc. SMIM Fixes.
Proper Windmills of Skyrim.