Skyrim Special Edition

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VaraNara

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VaraNara

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About this mod

A Khajiit Speak addon for the Khajiit Will Follow mod by robbobert. This patch changes ~600 lines of player dialogue in KWF to sound more Khajiit-like. 3rd person speech, references to Khajiit/Elsweyr lore, etc. Does not require the base Khajiit Speak mod by mjharper, but it is recommended to use in conjunction with this, of course. Warm sands.

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Changelogs
This is the Skyrim Special Edition version, if you're looking for the Legendary Edition version of the mod, click here.

UPDATE 11/28/21: Now includes a Khajiit Speak style patch for the KWF Forgotten City Patch! It's in the optional files section.


Bright Moons, traveler! I've always loved the Khajiit Will Follow mod by robbobert. If you're not sure what it is, it's a mod that adds 4 new fully-voiced Khajiit followers, very charming characters, check it out!

I love playing Khajiit characters myself as well, so I like to use Khajiit Speak by mjharper, and as many patches for other mods that I can find. KWF didn't have a patch for it yet anywhere that I could find*, so I made one. This is my first ever mod, and it was fun working out how creation kit and TESV Edit/xEdit work to make it. I've cleaned it and thoroughly playtested it though, so it's safe for use, and ported to SSE from LE afterwards. Of course, if you find any problems, or if you just have some feedback you want to give me, feel free to leave a comment, and I'll try to reach back to you as soon as I can!

I made a KS patch to include the player dialogue in the KWF Forgotten City Patch as well, you can find it in the optional files. It doesn't require the main file, so if you want to use another KS patch for KWF but prefer my writing for KWF FC, or vice versa, you're free to mix and match. Best used in conjunction with a patch that alters the player dialogue for Forgotten City as well. One was made by TiltschMaster over at Khajiit Speak Extended Extended (two extendeds). 

I tried to keep it in theme with the base Khajiit Speak mod - but also how the Khajiit in Khajiit Will Follow themselves talk. In some cases, lines that didn't necessarily not sound like something a Khajiit would say, I rewrote to give it more of an...expressive flavor. You'll notice some Ta'agra (native Khajiit language) sparsely sprinkled in places as well, and two lines that are entirely Ta'agra, if you can find them. If you're curious about them, you may want to check Taagra.com to translate them. The context clues will give you the jist of it though, so there's no confusion. Just thought it'd be a fun touch.

Here's a few rewritten lines to give you an idea:

Before:
I see. In that case, I wish you the best.

After: 
Ah. In that case, may the moons smile upon you. Swift hunting, and all that.



Before:
--Err, no, I don't. 

After:
Oh, uh...about that. Regrettably, this one is currently not in possession of it.



Before:
You're a real fountain of knowledge. Or of words, or something.

After:
You regale the tale of our people well. Still, save it for the furless, hm?



Before:
Glad to see you made it back here okay.

After:
Bright moons, Ma'kara. VaraNara trusts you are starting to recover, yes?
(the bold will be replaced with the player character's name, of course. There's also cases where pronouns are used, whenever I could manage to fit the alias replacement code in the 80 character player dialogue limit)




Installation and Requirements

This mod requires Khajiit Will Follow for SSE.
While the base Khajiit Speak mod isn't required, it's heavily recommended, and that requires the Unofficial Skyrim Special Edition Patch.

To Install:
-Download using your mod manager of choice as normal, it's just a single esp. (Vortex, Mod Organizer, NMM, etc)
-It's fine wherever it is in the load order, after Khajiit Will Follow of course. It won't conflict with Khajiit Speak or anything.
-If you're manually installing it, just drag the esp into the data folder and make sure you tick it when you go to the mod load order when starting up the game.




Ending Notes

Thank you to robbobert for making Khajiit Will Follow, and for giving me permission to post this mod. Also, like I say, if you have any feedback on this, I'd definitely appreciate it, especially since it's my first mod. If you notice any weird...broken <Alias=words> jargon, or places with [...] in dialogue (including the brackets), let me know, but I wasn't able to find any in my play testing. Also, if you see any cases where an incorrect pronoun type was used, like "she/he" in a sentence where "him/her" should have been used instead, tell me where and I'll fix them.


* Actually, there is another Khajiit Speak patch made for KWF, and one for the KWF forgotten city patch already. I wasn't aware of it when I made this mod, but if you're interested, check theirs out too. It's one of the patches as a part of a larger Khajiit Speak mod called BA Khajiit Speak Redux.