Skyrim Special Edition
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UWShocks

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UWShocks

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About this mod

Fishing in Skyrim now give a small amount of skill progression (One Handed, Alchemy).

Requirements
Permissions and credits
The Skillful Fisherman








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TLDR
- Fishing now gives Skill XP
- ESL plugin available
- minimal edits - 1 script, 5 edits in CK (see above pic)


What?
- Fishing in Skyrim now give a small amount of skill progression (One Handed, Alchemy).  One Handed is the major skill, Alchemy gets half as much XP.
- small mod that accomplishes this via 1 script and 5 edits.
- FISHING CC required.


Why?
- I wanted the Fishing mechanic to have more meaning and purpose; to make it viable to play as a Fisherman/Pirate themed playthrough.


Formats - 2 formats
ESP Only - Traditional ESP plugin, compatible with SkyrimVR
- ESL flagged ESP (ESP-FE).  This version will not count towards your plugin limit.   
- You can switch between the 2 versions since I did not compact FormIDs.


Experience options - you can switch between the XP scripts at any time
- Regular - default experience rate; bundled with the 'Main File'
- Half - Optional - half experience rate (replace script)
- Double - Optional - double experience rate (replace script)


Technical
- this adds a simple script (2 lines, using Game.AdvanceSkill) to 5 Fishing activators added by the Fishing CC.  See pic for a list of activators edited
- the script only runs when the player activates the Fishing mechanic


XP Formula 
- I use a very simple formula for calculating XP.  I used a Linear formula, meaning XP will start fast at lower skill levels, but will taper off at higher skill levels (since Skill progression is Exponential ). if you have more experience figuring out these kind of formulas and have a better one to suggest, let me know
- One Handed is the major skill, Alchemy is the minor skill (gets half as much XP)

One Handed :  5.0 + 0.5*(Player Level) = 5.0 + X*(PL)  
  • One handed skills are multiplied by 6 (see below link), so take that into consideration. 
  • Ex:  at Level 2, that will be 5+0.5(2) = 6*6 = 36 ; at Level 25; 5+0.5(25) = 17.5*6 = 75
  • for the modified XP scripts, I change the variable (X) in the above formula

Alchemy :  20.0 + 1.5*(Player Level) = 20.0 + X*(PL)  
  • Alchemy skills are multiplied by 0.75 (see below link)
  • ex: at Level 2, that will be 20+1.5(2) = 23*0.75 = 17.25 ; at Level 25; 20+1.5(25) = 57.5*0.75 = 43.13
  • for the modified XP scripts, I change the variable (X) in the above formula

Skyrim Leveling information taken from UESP:
Skyrim:Leveling - The Unofficial Elder Scrolls Pages (UESP)
File:SR-graph-Skill XP per Skill Level.png - The Unofficial Elder Scrolls Pages (UESP)


FAQ
Q:  I activated 'Use Fishing Supplies', but my Skill didn't level up.
A:  this mod only gives XP in small amounts.  It will take several attempts before the skill levels up.


Compatibility
- mods that edit the same Activators (see pic) will need a patch.
- Compatible w/ L.V.X Magick's - Fish Anywhere ; no patch needed
Time Flies SE - compatible, no patch needed.  Awesome mod that pairs nicely with 'Seasons of Skyrim'.


Tidbits
- This mod follows the same theme as my 'Skillful - Chef' mod; allows skill progression through menial tasks.


Credits
- Bethesda for being awesome
- xEdit team for their awesome tool
- UESP for their wealth of great info


Permissions - effective May 16th, 2022
- You can use my mods as a base to improve on, as long as your credit me for my work, and your mod is not paywalled behind monied donations nor patreon (My mod is free, so your mod should also be free).
- You may NOT make a literal copy of my mods as a way to bypass my permissions.
- Mods MAY be used in Mod Lists (Wabbajack, Mod Collections).
- Donation Points are OK
- It's appreciated if ESP update 'patches' use my mod as a master.  Updates should be made in a way that require the user to install my original mod first
 
My mods are FREE to use for the community, so I expect others to follow the same principles. 


Other MISC
- I'm a BIG VR gamer (Meta Quest2 (formerly Oculus), RTX 3080).
- If you're into Fishing games, tryout Real VR Fishing, it was one of the games that inspired me to improve the Skyrim Fishing mechanic.