Skyrim Special Edition

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NeonBlacklightTH

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TheDarkEmperor

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About this mod

This mod will alter the enchantments of the various items added in through the Creation Club add-ons. So much so I can't even put it on this tiny summery. If you find one or two of the rewards within this content to be disappointing or think they can be better, look no further for I aim to do just that.

Requirements
Permissions and credits
REQUIRED CC ADDONS
=====
All Alternate Armors
Arms of Chaos
Bow of Shadows
Chrysamere
Civil War Champions
Dawnfang & Duskfang
Dead Man's Dread
Divine Crusader
Fishing
Forgotten Season
Gallows Hall
Ghosts of the Tribunal
Goblins
Goldbrand
Headman's Cleaver
Lord's Mail
Necromantic Grimoire
Netch Leather Armor
Rare Curios
Redguard Elite Armaments
Ruin's Edge
Saints & Seducers
Shadowrend
Staff of Hasedoki
Staff of Sheogorath
Staves
Stendarr's Hammer
Sunder & Wraithguard
The Cause
The Contest
The Gray Cowl Returns
Umbra
Vigil Enforcer Armor Set

When it comes to the Elder Scrolls series, I love the artifacts. I'm a full on treasure hunter, willing to go out my way to hunt and gather all
these ancient and priceless relics. For power, for fame and fortune, to
hold a piece of history within the world.

Many of these artifacts have become key components to specific character builds with
some being included within every kind of play-through. Yet while some
are better than others, sometimes these great artifacts pale in
comparison to their original counterparts, if not they are complete
garbage, a disappointment, or would eventually become power crept by
self-made enchantments.

It just saddens me when I see an artifact of legend gets overshadowed by a Wooden Sword with Chaos Damage
enchanted on it. So I wanted to fix that, and through trial and error,
looking through the lore and relics of the Elder Scrolls, I finally
managed to do just that by tweaking these powerful items just enough so
that they would be worth getting and be kept as balanced as possible.

Which brings us to this rather large overhaul and by the Divines it took me a
while, but I've learned quite a bit when it came to modding with this
project.
Hours and days I've been working on this, scouring through pages of the USEP articles on lore,
stats, and enchantments. Watching videos and tutorials on how to do this and that with these and those.
And learned a few things on certain pieces of content in the Creation Club.
Yet despite all that, I did it and with any hope that I still have left in
this shriveled up husk I call a body, I've succeeded in fulfilling my
task.
With that said, lets get on with the changes already!


Akatosh's Talon

=====
Original Enchantment: Burns the target for 50pts, targets on fire take extra damage.

New Enchantment: Burns the target for 50pts, targets on fire take extra
damage. Target is 25% weaker to Fire damage for 5 seconds.

Arcane Blacksmith's Apron

=====
Original Enchantment: Weapons and armor can be improved 20% better.

New Enchantment: Weapons and armor can be improved 15% better. Alteration
and Conjuration spells and enchantments cost 20% less. Magicka
regenerates 100% faster.

Arcane Blacksmith's Cowl
=====
Enchantment: Increases Enchanting skill by 15pts. Destruction spells and
enchantments cost 20% less to cast. Increases your Magicka by 50pts.

Areldur's Armor

=====
Enchantment: Increases Magicka by 100pts. Magicka regenerates 50% faster. Resistance against Magic is improved by 20%

Hint: They say that a mage tried to sneak into the Thalmor Embassy to steal the armor, however they met an unfortunate end.

Arm of the Moon

=====
Original Charge: 2000

New Charge: 3900

Arm of the Sun

=====
Original Charge: 1000

New Charge: 1900

Ayleid Crown of Rielle
=====
Enchantment: Alteration and Destruction spells and enchantments cost 15% less. Resistance against Magic is improved by 25%.

Blackwater Blade
=====
Original Enchantment: Absorb 30pts of Stamina.

Original Charge: 3000

New Enchantment: Absorb 20pts of Stamina for 5 seconds.

New Charge: 3300

Bloodthirst
=====
Original Enchantment: Absorb 15pts of health. Increases speed by 7%. Targets take additional bleed damage.

Original Charge: 1000

New Enchantment: Absorb 17pts of health. Increases speed by 7%. Targets take additional bleed damage.

Original Charge: Unlimited

Bloodworm Helm

=====
Original Enchantment: Conjuration spells and enchantments cost 25% less. Damage against undead increased by 25%

New Enchantment: Conjuration spells and enchantments cost 25% less. Damage
against undead increases by 25%. Allows you to cast the spell Essence
Drain.
Essence Drain: Drains the target's Health & Magicka by 7pts for 7 seconds. Drains the target's Stamina by 15pts for 7 seconds.

Boneshaver

=====
Original Enchantment: Attacks cause 3pts of extra bleeding damage for 4 seconds.

Original Stats: 11 Damage, 9.5 Weight.

New Enchantment: Attacks cause 3pts of extra bleeding damage for 5 seconds.

New Stats: 12 Damage, 10 Weight.

Boots of Blinding Speed
=====
Now Temperable with 1 Tanned Netch Leather

Boots of Nerevar
=====
Enchantment: Destruction spells and enchantments cost 10% less. Stamina regenerates 25% faster.

Boots of the Crusader
=====
Original Enchantment: Restoration spells and enchantments cost 8% less.

New Enchantment: Restoration spells and enchantments cost 10% less. Stamina regenerates 25% faster.

Bow of Shadows

=====
Original Enchantment: Weapon draw is 20% faster and casts invisibility for 30 seconds.

New Enchantment: UNCHANGED.

Chrysamere

=====
Original Enchantment: When equipped grants 15% Fire resistance, 10% Spell
absorption, and slow health regen of 1pt during combat.

New Enchantment: When equipped grants 20% Fire resistance, 15% Spell absorption, and slow health regen of 2pts during combat.

Cleaver of St. Felms

=====
Now considered a silver weapon

Original Stats: 17 Weight

New Stats: 16 Weight

Cuirass of Nerevar

=====
Enchantment: 10% Armor bonus, and 10% reduced damage from undead while wearing
matched set. Health regenerates 25% faster. Destruction spells and
enchantments cost 10% less.

Hint: This cuirass has said to have been given to someone with a strong voice, held within their greathall among the Nords of the far north.

Cuirass of the Crusader

=====
Original Enchantment: 10% Armor bonus, and 10% reduced damage from undead while
wearing matched set. Increases Health by 10pts. Restoration spells and
enchantments cost 8% less.

New Enchantment: 10% Armor bonus, and 10% reduced damage from undead while wearing matched set. Increases
Health by 50pts. Restoration spells and enchantments cost 10% less.
Destruction spells and enchantments cost 10% less.

Cyrus' Sabre

=====
Original Stats: 14 Damage, 1.0 Speed

New Stats: 15 Damage, 1.3 Speed

Dawnfang

=====
Original Enchantment: In daytime, deals 7pts of Fire damage. At night, deal 7pts
of Frost damage. After killing 12 creatures, absorb 5pts of Health or
Magicka.

Original Stats: 14 Damage

New Enchantment: In daytime, deal 15pts of Fire damage. At night, deal 15pts of Frost
damage. After killing 12 creatures, absorb 7pts of Health or Magicka.

New Stats: 15 Damage

Denstagmer's Ring

=====
Original Enchantment: Resistance against Fire, Frost, and Shock is improved by 20%

New Enchantment: Resistance against Fire, Frost, and Shock is improved by 30%

Dismal Visage
=====
Original Enchantment: Conjuration and Alteration spells and enchantments cost 25% less.

New Enchantment: Conjuration, Alteration, and Restoration spells and enchantments cost 20% less.

Dragonbone Mail

=====
Renamed to Dragonmail Cuirass

Original Enchantment: Resistance against Fire is improved by 100%

New Enchantment: Resistance against Fire is improved by 100%. Opponents in
melee range take 10pts of Fire damage per second. Targets on fire take
extra damage.

Dragon's Oath

=====
Original Enchantment: Burns the target for 30pts, targets on fire take extra damage.

New Enchantment: Burns the target for 30pts, targets on fire take extra
damage. Deal 10pts of damage to all Sons of Skyrim members.

Dwarven Autumn Visage
=====
Now Temperable with 1 Dwarven Metal Ingot

Original Enchantment: Increases Magicka by 25pts. Restoration and Illusion spells and enchantments cost 10% less.

New Enchantment: UNCHANGED.

Dwarven Crown of Autumn
=====
Now temperable with 1 Dwarven Metal Ingot

Original Enchantment: Increases Magicka by 50pts. Restoration and Illusion
spells and enchantments cost 15% less. Magicka regenerates 10% faster.

New Enchantment: UNCHANGED.

Dwarven Crown of Spring
=====
Converted to Light Armor

Now Temperable with 1 Dwarven Metal Ingot

Original Enchantment: Increases Health by 50pts. Light Armor is 10pts more
effective. Heavy Armor is 10pts more effective. Health regenerates 10%
faster.

New Enchantment: Increases Health by 50pts. Light Armor is 15pts more effective. One-Handed attacks do 15% more damage. Health
regenerates 10% faster.

Dwarven Crown of Winter

=====
Now Temperable with 1 Dwarven Metal Ingot

Original Enchantment: Increases Stamina by 50pts. One-Handed attacks do 15% more
damage. Two-Handed attacks do 15% more damage. Stamina regenerates 10%
faster.

New Enchantment: Increases Stamina by 50pts. Heavy Armor is 15pts more effective. Two-Handed attacks do 15% more damage. Health
regenerates 10% faster.

Dwarven Spring Visage

=====
Now Temperable with 1 Dwarven Metal Ingot

Converted to Light Armor

Original Enchantment: Increases Health by 25pts. Light Armor is 5pts more effective. Heavy Armor is 5pts more effective.

New Enchantment: Increases Health by 25pts. Light Armor is 10pts more effective. One-Handed attacks do 10% more damage.

Dwarven Winter Visage

=====
Now Temperable with 1 Dwarven Metal Ingot

Original Enchantment: Increases Stamina by 25pts. One-Handed attacks do 10% more damage. Two-Handed attacks do 10% more damage.

New Enchantment: Increases Stamina by 25pts. Heavy Armor is 10pts more effective. Two-Handed attacks do 10% more damage.

Fists of Randagulf

=====
Original Stats: 15 Armor Rating, 8 Weight

New Stats: 16 Armor Rating, 7 Weight

Fork of Horripilation
=====
Now temperable with 1 Iron Ingot

Original Stats: 1 Damage, 1.3 Speed, 0.7 Reach

New Stats: 2 Damage, 1.4 Speed, 0.6 Reach

Gauntlets of Nerevar

=====
Enchantment: Destruction spells cost 10% less. Magicka regenerates 25% faster.
Resistance against Disease and Poison is improved by 50%

Hint: These gauntlets has said to have been given to someone who once called Vvardenfell their home, kept behind root and magic, unlocked only by those who are trustworthy.

Gauntlets of the Companions

=====
Enchantment: Unarmed strikes do 20pts of additional damage. One-Handed attacks do
20% more damage. Two-Handed attacks do 20% more damage.

Hint: These gauntlets has said to have been buried alongside fellow compatriots of old, along with many other treasures waiting to be found within this tomb.

Gauntlets of the Crusader

=====
Original Enchantment: Restoration spells and enchantments cost 8% less. Resistance against Disease is improved by 50%.

New Enchantment: Restoration spells and enchantments cost 10% less. Resistance against Disease and Poison is improved by 50%.

Goldbrand

=====
Original Charge Cost: 50 = 60 Hits

Original Enchantment: Burns the target for 30pts. Targets on fire take extra
damage. Lingering fire burns the target for 5pts for 10 seconds.

New Charge Cost: Unlimited

Gray Cowl of Nocturnal

=====
Now Temperable with 1 Leather

Original Enchantment: Sneaking is 25% better. Carrying capacity increased by
50pts. Nearby living creatures, but not undead, machines or daedra, can
be seen through walls. Turns guards hostile.

Original Stats: 13 Armor

New Enchantment: Sneaking is 25% better. Carrying capacity increased by
100pts. Nearby living creatures, but not undead, machines or daedra, can
be seen through walls. Turns guards hostile.

New Stats: 18 Armor

Headman's Cleaver

=====
Renamed to Bloodfall Blade

Reapplied Enchantment: Does 20pts of Stamina damage, attacks cause 2pts of bleeding damage for 5 seconds.

Original Stat: 0.6

New Stat: 0.7

Helm of Nerevar

=====
Original Name: Kenro's Helmet

Original Enchantment: One Handed damage is increased by 30%.

Original Stats: 19 Armor

New Enchantment: One-Handed damage is increased by 30%. Prices are 25% more
better. Destruction spells and enchantments cost 10% less.

New Stats: 21 Armor

Hint: This helm is kept by a man who follows the old ways of the Tribunal, an old way of life that is now no more than a ghost of its former self

Helm of Oreyn Bearclaw
=====
Original Enchantment: Stamina regenerates 20% faster. Increases your Stamina by 70pts.

New Enchantment: Stamina regenerates 20% faster. Increases your Health by 50pts. Increases your Stamina by 75pts.

Helm of the Crusader

=====
Original Enchantment: Illusion spells and enchantments cost 10% less.
Restoration spells and enchantments cost 8% less. Prices are 8% better.

New Enchantment: Illusion spells and enchantments cost 25% less.
Restoration spells and enchantments cost 10% less. Prices are 25%
better.

Hopesfire

=====
Original Enchantment: Target takes 30pts of Shock damage, and half as much Magicka damage.

Original Charge Cost: 46 = 65 Hits

New Enchantment: Target takes 30pts of Shock damage, and half as much
Magicka damage. Target is 15% weaker to Shock damage for 5 seconds.

New Charge Cost: Unlimited

Ice Blade of the Monarch
=====
Original Enchantment: Target takes 30pts of Frost damage to Health and Stamina.

Original Stats: 17 Damage, 17 Weight.

New Enchantment: Target takes 40pts of Frost damage to Health and Stamina. Chance to cause Paralysis for 5 seconds.

New Stats: 22 Damage, 22 Weight.

Karstangz-Gravuun
=====
Enchantment: Does 45pts of Shock damage. Target is 50% weaker to Shock for the next 10 seconds.

Hint: Follow the path to Aetherius, to retrieve this staff.

Karstangz-Koor

=====
Enchantment: Does 45pts of Fire damage. Target is 50% weaker to Fire for the next 10 seconds.

Hint: Follow the path to Aetherius, to retrieve this staff.

Karstangz-Odus
=====
Enchantment: Does 45pts of Frost damage. Target is 50% weaker to Frost for the next 10 seconds.

Hint: Follow the path to Aetherius, to retrieve this staff.

Karstangz-Vah
=====
Enchantment: Does 45pts of Poison damage. Target is 50% weaker to Poison for the next 10 seconds.

Hint: Follow the path to Aetherius, to retrieve this staff.

Light of Day
=====
Original Charge Cost: 61 = 16 Hits

New Charge: 10 = 100 Hits

Lord's Mail
=====
Original Enchantment: Opponents in melee range have 5pts of Health absorbed per
second. Increases Poison Resistance by 75%. Increases Magic Resistance
by 17%.

New Enchantment: Increases Poison and Disease Resistance by 75%. Increases Magic Resistance by 20%.

Lucky Fishing Hat
=====
Original Enchantment: When warm, rainstorms occur while fishing at temperate lakes and streams.

New Enchantment: When warm, rainstorms occur while fishing at temperate
lakes and streams. You also find more gold within chests.

Lynea's Amulet of Dibella
=====
Original Enchantment: Increases the Speech skill by 15pts. Increases Stamina by 40pts.

New Enchantment: Increases the Speech skill by 15pts. Increases Stamina by 25pts. Stamina regenerates 10%.

Mace of the Crusader
=====
Now considered a silver weapon

Original Enchantment: Burns the target for 15pts, targets on fire take extra damage.

New Enchantment: Burns the target for 30pts, targets on fire take extra damage. Undead up to LV50 flee for 5 seconds.

Magebane
=====
Original Enchantment: Does 60pts of Magicka damage.

New Enchantment: Does 75pts of Magicka damage. Decrease the target's Magicka regeneration by 50% for 5 seconds.

Maul of the Aureal

=====
Enchantment: Burns the target for 30pts, targets on fire take more damage. Target is
50% weaker to Fire for 5 seconds. Does 25pts of Magicka damage.

Hint: With their position of power within the Saints, he wields this hammer of fire near the mines of Sanuarach

Namira's Itch
=====
Original Enchantment: Absorb 30pts of Stamina.

Original Stats: 12 Damage

New Enchantment: Absorb 20pts of Stamina. Inflict 20pts of Poison damage for 5 seconds. Target is 25% weaker to Poison for 5 seconds.

New Stats: 13 Damage

Nerveshatter
=====
Original Enchantment: Target takes 30pts of Shock damage, and half as much Magicka damage.

Original Stats: .7 Speed

New Enchantment: Target takes 25pts of Shock damage, and half as much Magicka. Target is 50% weaker to Shock for 5 seconds.

New Stats: .6 Speed

Paladin's Helmet
=====
Enchantment: Health is increased by 50pts. Resistance against Magic is improved by
20%. Resistance against Damage is improved by 15%.

Hint: Behind locked doors, seek out the break of dawn. Find the lost relics near the light within the darkness of death.

Paladin's Mail

=====
Enchantment: Health is increased by 100pts. Resistance against Magic is improved by
15%. Resistance against Damage is improved by 20%.

Hint: Behind locked doors, seek out the break of dawn. Find the lost relics near the light within the darkness of death.

Perfect Amber Armor
=====
Enchantment: Bows do 25% more damage. Sneaking is 25% more effective. Increases your Stamina by 50pts

Perfect Amber Boots
=====
Enchantment: You move 15% faster. Increases your Stamina by 50pts. Stamina regenerates 50% faster.

Perfect Amber Gauntlets

=====
Enchantment: Double sneak attack damage with One-handed weapons. Can draw a bow 30%
faster. Unarmed strikes do 25 additional damage.

Perfect Amber Helmet

=====
Enchantment: Created potions and poisons are 25% more powerful. Conjuration spells
and enchantments cost 25% less. Increases your Magicka by 100pts

Perfect Amber Shield
=====
Enchantment: While blocking, creates a ward that protects against spells for up to 100pts. Increases Magic resistance by 20%.

Perfect Madness Armor

=====
Enchantment: Increases your Health by 50pts. Heavy Armor 25pts more effective. Health regenerates 50% faster.

Perfect Madness Boots
=====
Enchantment: Increases your Stamina by 50pts. Increases your weapon speed. Stamina regenerates 25% faster.

Perfect Madness Gauntlets

=====
Enchantment: Block 25% more damage with your shield. One-Handed and Two-Handed attacks do 20% more damage.

Perfect Madness Helmet
=====
Now Temperable with 1 Madness Ingot

Original Name: Madness Helmet of Recovery

Original Enchantment: Magicka regenerates 100% faster.

New Enchantment: Magicka regenerates 100% faster. Destruction and Restoration spells and enchantments cost 25% less.

Perfect Madness Shield
=====
 Block 25% more damage with your shield. Increases Damage resistance by 25%.

Revenant Boots

=====
Enchantment: Conjuration spells and enchantments cost 25% less. Potions and poisons
you mix are 25% more powerful. Increase Disease resistance by 50%

Hint: Found being seen by Mara, within the halls of the hanging undead. Locked away, its key can be found deeper within the crypt of bones.

Revenant Gloves

=====
Enchantment: Frost spells do 25% more damage. Destruction spells and enchantments
cost 25% less. Increase Shock resistance by 25%.

Hint: Found being seen by Mara, within the halls of the hanging undead. Locked away, its key can be found deeper within the crypt of bones.

Revenant Hood

=====
Enchantment: Increases your Magicka by 120pts between the hours of midnight. Health
regeneration decreased by 30%. Magicka regenerates 30% faster.

Hint: Found being seen by Mara, within the halls of the hanging undead. Locked away, its key can be found deeper within the crypt of bones.

Revenant Robes

=====
Enchantment: Conjuration Spells last 30% longer. Increases summon limit by 1 for
lesser conjured or reanimated undead. Conjuration spells and enchantments cost 30% less.

Hint: Found being seen by Mara, within the halls of the hanging undead. Locked away, its key can be found deeper within the crypt of bones.

Ring of Disrobing

=====
Original Enchantment: Modifies the wearer's worn equipment

New Enchantment: Modifies the wearer's worn equipment. Improves armor
rating by 100pts. Alteration spells and enchantments cost 15% less to
cast.

Ring of Khajiit

=====
Original Enchantment: You move 10% faster. Allows you to cast the spell Hide.
Hide: Caster is invisible for 15 seconds. Activating an object or attacking will break the spell.

New Enchantment: You move 10% faster. Allows you to cast the spell Hide.
Hide: Caster is invisible for 30 seconds. Activating an object or attacking
will break the spell. You move more quietly for 30 seconds.

Ring of Kynareth
=====
Original Enchantment: When warm, rainstorms occur while fishing at temperate lakes and streams.

New Enchantment: When warm, rainstorms occur while fishing at temperate
lakes and streams. Increases your Stamina by 25pts. Stamina regenerates
10% faster.

Ring of Phynaster
=====
Original Enchantment: Resistance against Magic, Shock, and Poison is improved by 20%.

New Enchantment: UNCHANGED

Ring of Surroundings
=====
Original Enchantment: You are 20% harder to detect.

New Enchantment: Sneaking is 20% better. Wearer is muffled and moves silently.

Ring of the Wind

=====
Original Enchantment: You move 15% faster.

New Enchantment: You move 30% faster. Stamina regenerates 15% faster.

Robe of the Lich
=====
Original Enchantment: Magicka is increased by 100pts.

New Enchantment: Magicka regenerates 200% faster. Health regenerates 100% slower.

Ruin's Edge

=====
Original Stats: 0.875 Speed

New Stats: 0.9375 Speed

Scourge
=====
Original Enchantment: Summoned Daedra up to LV36 are sent back to Oblivion.

Original Stats: 22 Weight.

New Enchantment: Summoned Daedra up to LV45 are sent back to Oblivion.

New Stats: 20 Weight.

Serpentstrike
=====
Enchantment: Does 20pts of Poison damage for 3 seconds. Does 20pts of Magicka and Stamina damage.

Hint: With their position of power within the Seducers, he wields this vile blade nearby where his other crew is hold out between the resting place of Curalmil.

Shadowrend
=====
Original Enchantment: Target is 15% weaker to magic for 30 seconds.

Original Stats: Greatsword ->25 Damage, 23 Weight. Battleaxe -> 26 Damage, 27 Weight.

New Enchantment: Target is 15% weaker to magic for 30 seconds. Causes 10pts of Poison damage for 3 seconds.

New Stats: Greatsword & Battleaxe -> 28 Damage, 25 Weight.

Shield of the Crusader
=====
Original Enchantment: While blocking, creates a ward that protects against spells for up to 40pts.

New Enchantment: While blocking, creates a ward that protects against spells for up to 80pts.

Skull Crusher
=====
Original Stats: 0.6 Speed

Original Enchantment: Does 30pts of Stamina damage.

New Stats: 0.7 Speed

New Enchantment: Does 45pts of Stamina damage.

Sovereign Band
=====
Original Enchantment: Fortify Magicka 10pts. Magicka regenerates 50% faster.

New Enchantment: Fortify Magicka 50pts. Magicka regenerates 50% faster.

Staada's Helm
=====
Now Temperable with 1 Gold Ingot

Original Enchantment: Fortify Stamina 70pts

New Enchantment: Grants 30% resistance to all magic. Two-Handed attacks
deal 20% more damage. Conjuration spells and enchantments cost 15% less.

Staff of Ehlno Ede

=====
Original Enchantment: Sprayed on the ground, it creates a wall of lightning that
does 50pts of Shock damage per second and half as much to Magicka per
second, lasts for 30 seconds. Absorb 8pts of Stamina per second from the
target.

Original Charge: 3000

New Enchantment: Sprayed on the ground, it creates a wall of lightning that does 50pts of Shock
damage per second and half as much to Magicka per second, lasts for 30
seconds. Absorb 10pts of Stamina per second from the target.

New Charge: 3500

Staff of Hasedoki
=====
Original Enchantment: If target dies within 60 seconds, fills a soul gem. Knocks
back the target on impact. While not attacking, creates a ward that
protects against spells for up to 40pts.

Original Charge: 4000

New Enchantment: If target dies within 60 seconds, fills a soul gem. Knocks
back the target on impact. While not attacking, creates a ward that
protects against spells for up to 60pts.

New Charge: 4400

Staff of Sheogorath

=====
Original Enchantment: Paralysis 75ft for 10 seconds, Stagger Push 100pts.

Original Charge: 3000

Original Charge Time: 0.5

New Enchantment: Paralysis 75ft for 15 seconds, Stagger Push 100pts.

New Charge: Unlimited

New Charge Time: 2.5

Staff of Worms

=====
Original Enchantment: Reanimate a dead body up to LV40 for 999 Days to fight for you.

Original Charge: 4000

New Enchantment: Reanimate a dead body up to LV65 for 999 Days to fight for you.

New Charge: 5000

Stendarr's Hammer

=====
Original Charge Cost: 26=116 Hits

Original Enchantment: Damages the target for 22pts. Depletes 20pts of Stamina from wielder per hit.

Original Stats: 28 Damage

New Charge Cost: Unlimited

New Enchantment: Damages the target for 25pts. Depletes 20pts of Stamina from wielder per hit.

New Stats: 30 Damage

Storm-Bear Sword
=====
Renamed to Shor's Might

Original Enchantment: Target takes 30pts of Frost damage to Health and Stamina.

New Enchantment: Target takes 30pts of Frost damage to Health and Stamina. Deal 10pts of damage to all Imperial Legion members.

Sunder
=====
Now Temperable with 1 Dwarven Metal Ingot

Original Enchantment: Does 5pts of Fire, Frost, and Shock damage each. Does 15pts of Stamina and Magicka damage.

Original Charge Cost: 5 = 300 Hits

New Enchantment: Does 10pts of Fire, Frost, and Shock damage each. Does 15pts of Stamina and Magicka damage.

New Charge Cost: Unlimited

Sword of Jyggalag
=====
Original Stats: 25 Damage, 0.7 Speed

New Stats: 24 Damage, 0.8 Speed, Ignores Normal Weapon Resistance

Sword of the Crusader
=====
Now considered a silver weapon

Original Enchantment: Burns the target for 15pts, targets on fire take extra damage.

New Enchantment: Burns the target for 30pts, targets on fire take extra damage. Does 30pts of Magicka damage.

Torment
=====
Original Enchantment: Burns the target for 30pts, targets on fire take extra damage.

New Enchantment: Burns the target for 15pts, targets on fire take extra damage. Causes 7pts of Poison damage for 4 seconds.

Trueflame
=====
Original Enchantment: Burns the target for 30pts, targets on fire take extra damage.

Original Stats: 16 Damage

New Enchantment: Burns the target for 30pts, targets on fire take extra damage. Target is 15% weaker to Fire damage for 5 seconds.

New Stats: 17 Damage

Tsun's Judgement
=====
Original Enchantment: Target takes 50pts of Frost damage to Health and Stamina.

New Enchantment: Target takes 50pts of Frost damage to Health and Stamina. Target is 25% weaker to Frost damage for 5 seconds.

Tyrant's Bane
=====
Original Enchantment: Burns the target for 30pts, targets on fire take extra damage.

New Enchantment: Burns the target for 20pts, targets on fire take extra damage. Deal 20pts of extra damage to Nords. Deal 20pts of Magicka damage.

Umbra
=====
Original Stats: 24 Damage.

Original Charge Cost: 222 = 13 Hits

New Damage: 26 Damage.

New Charge Cost: 20 = 150 Hits

Vampiric Ring
=====
Original Enchantment: Allows you to cast the spell Drain Life
Drain Life: Absorb 3pts of Health per second.

New Enchantment: Allows you to cast the spell Drain Life
Drain Life: Absorb 10pts of Health and Stamina per second.

Viriya's Charm
=====
Original Enchantment: Can swim underwater without drowning. Increases your Light Armor and Heavy Armor skill by 22pts.

New Enchantment: Can swim underwater without drowning. Increases your Light
Armor and Heavy Armor skill by 20pts. Resistance against Frost is
improved by 30%

Ward of the Seasons
=====
Changed to Dwarven Plate

Original Enchantment: Resistance against Fire, Frost, Shock, and Poison is improved by 10%.

New Enchantment: Resistance against Fire, Frost, Shock, and Poison is improved by 15%

Warlock's Mark

=====
Original Enchantment: Conjuration spells and enchantments cost 30% less.

New Enchantment: Conjuration spells and enchantments cost 30% less. Shock spells do 25% more damage.

Warlock's Ring

=====
Original Enchantment: While blocking, creates a ward that protects against
spells for up to 25pts. Health regenerates 30% faster. You move 5%
faster.

New Enchantment: While blocking, creates a ward that protects against spells up to 50pts. Health regenerates 25% faster. You
move 10% faster.

Wraithguard
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Now Temperable with 1 Dwarven Metal Ingot

Original Enchantment: Resist Fire, Frost, Shock, Magic, Disease, and Poison by 10%. Empowers Keening and Sunder when equipped.

New Enchantment: UNCHANGED