Skyrim Special Edition

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  1. Kajuan
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    Added two files in miscellaneous section.

    The first remove the ugly 3d pupil on Draugr meshes (female and Hulking Draugr don't use it).
    The second greatly reduced the Eyes light effect on male and slight reduce it on female. Enough to not seem bottle caps.

    Both files contains just meshes.
  2. deleted205180064
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    when will there be an update??
    1. Kajuan
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      There should be?
  3. Datness
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    To use DRAUGR mod with JS emissisve eye, Do i need to download "Draugr.no.male.pupill" file ?
    1. Kajuan
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      I don't think so, my patch it is as well just modified .nif fiiles (meshes), no textures at all. I guess there will be a conflict.
    2. Datness
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      Thank you for your reply !

      Well at worst i will just not activate the mod for draugr !

      When you say "conflict", it will look funny or it may lead to crash ?
    3. Kajuan
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      To be clear, you can safely install my textures and maybe the "no 3d pupil" patch, but no my "Eyes light effect" that will be,  almost for sure, in conflict with that Js emissive eye mod.


      You are welcome
    4. nobodybutran
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      I am currently running Draugr and JS emissive eye, but I can't make it work still glowing blue eyes. I know it's been a year, but I think this would help new people who would like to run both. Will keep you posted.
  4. avve202499
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    Is this compatible with "Particle lights for enb-Undead creatures" ?

    https://www.nexusmods.com/skyrimspecialedition/mods/48424?tab=description
    1. Kajuan
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      Yes, for what I understand, that's just an ENB. ENB are not model or texures, they are light color video settings to enhance the visual of the whole game.
      So, yes should be compatible.
  5. jerryh72
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    Female Dragon priestess replacer ? So females can play the Undeath mod and not become male liches .
    1. Kajuan
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      Hi. Making female Dragon Priest is not just a texture work. It will need new meshes, a coded esp by using the Construction Kit. You should ask this to the Undeath mod author because everything will be connected with his mod. I didn't tried it, and these in here are Draugr anyway.
    2. jerryh72
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      Thanks for the reply , but isn't a Dragon priest just a higher form of Draugr anyways ?
    3. CyrusFyre
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      The author replied to your comment seven years ago...

      Also, no, not as far as the technical details of the game and the mod Undeath are concerned they are not at all the same.
    4. DenlimWolf
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      Bruh, a seven year response... lol.
    5. timelessmods
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      Skyrim is timeless....just like these mods.
  6. jerryh72
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    Interesting , but I don't want my female of any race to walk like a man , and the walking sound is too immersive for me . It sounds like a horse crushing potato chips with it's hooves or some thing . 
    1. Kajuan
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      Sounds are vanilla
  7. EnclaveOverlord1
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    Hiya, I have an issue. The alpha channel for the male Draugr chain helmet doesn't seem to work. I thought it was a conflict, so I switched out to a vanilla setup and just installed this mod and it was still there. I'm not sure if me spawning it in is what caused it or an issue with the 2K version.

    Here's an image for reference:

    Spoiler:  
    Show
     
     
    1. Kajuan
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      Don't know, it's the first time I see this problem. Try  to download the mod again and make a clean install maybe your files become corrupted. I do use mod manager right because it doesn't overwrite the files.
    2. EnclaveOverlord1
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      So I tried redownloading the 2K version as well as trying the 4k-2k version and both have the same issue. I'm using mod organizer so in theory nothing in my game should be broken by mods so no idea what would be causing this. Guess I'm gonna have to do a complete fresh install of my game, hopefully that solves the problem.
    3. Kajuan
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      I see.  I am sorry, I am not playing at moment. The fact is that if this doesn't work for you but works to others, it let me guess that's something on your side. Maybe yes to a fresh install, but before all you can try to UNDO the last things you changed before the problem occurred. I really don't know what couldn't let the engine to LOAD or elaborate these textures properly as always it did, maybe the game run out of memory? When this issue started? Did you installed something later? Are you using the SE, the Anniversary version? Did you installed my miscellaneous files maybe? They are the only "physical" difference between my mod and vanilla.
    4. EnclaveOverlord1
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      Well I have a Mod Organizer preset that's practically vanilla that I use for mod testing so it probably won't be anything that I installed making it happen. No biggie, I had plans to do a fresh install of my game anyway. Still a god tier mod regardless.
    5. Adacho1331
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      I have the same issue.
  8. EdmondNoir
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    If you have access to your original normal maps before compression you should post them up on your mod page as a modders recource! I checked out the 2k version vs the 4k version and can tell right away the normal maps probably were compressed using BC3 or something which is why they deform so much. Saving the original uncomressed normals as BC7 will pevent warping and we could do that ourselves so no work on your part if you posted the original normals :)
    1. Kajuan
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      My textures are not resources for modders in fact it is forbidden to use them as a base or to edit them. Furthermore, my original maps are Photoshop files that can weigh up to a few gigabits each.
    2. EdmondNoir
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      Didn't mean to offend by resource i meant we can use it to fix the normal maps ourselves for *ourselves*  ... nothing more - I never said anything about posting something on nexus.. not sure how it got down the route. Your reaction makes me feel like I offended you so i just want to be clear I was only talking about posting something as a tool for us to use to fix things for ourselves so you dont have to have the burden of doing anything (I was trying to save you a step and offer a solution). Also I was talking only and exclusively about a normal map. 

      If you dont want to supply the raw normal maps that is totally fine mate. Id still love a update to the 2k version with a BC7 compressed normal map if you have time. If you dont have time I hope you have a great day then and thank you for making your amazing texture mods.
    3. Kajuan
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      No problems but what you call raw normal map really consist in multilayered Photoshop files (PSD) that are very heavy for different reasons. I always worked in 4k resolution as base. A single file have dozens and dozens grouped layers. I have not a single (raw) file at all, if I get what you mean. Now, I don't remember today,  as it's been several years, maybe I chose BC3 for  balancing quality with weight as I've always tried to cut to the bone everything to not overload the game.

      Thank you
  9. Amaanriyas
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    Can you pls add this mod to https://bethesda.net/ or at least give me permission pls, ill give you credits with the link to your nexus too
    1. Kajuan
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      No right now, it is not convenient but I will think about it.
  10. Saltieno
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    it is compatable with skyrim AE ?
    1. Kajuan
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      For what I know, the addon introduce just a new campaign and some quests and other small improvements, my mods are just textures so yes, I guess they are safe to use and compatible.
  11. Nickademus84
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    Is this compatable with skyrim immersive creatures and mikhail mods?
    1. Kajuan
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      I guess yes, these are vanilla texture replaces.