About this mod
This mod will alter the enchantments of the various items added in through the Creation Club add-ons; Dawnguard & Duskfang, Ruin's Edge, Saints & Seducers, Staff of Sheogorath, and Shadowrend. If you find one or two of the rewards within this content to be disappointing or think they can be better, look no further for I aim to do just that.
- Requirements
- Permissions and credits
these ancient and priceless relics. For power, for fame and fortune, to
hold a piece of history within the world.
Many of these artifacts have become key components to specific character builds with
some being included within every kind of play-through. Yet while some
are better than others, sometimes these great artifacts pale in
comparison to their original counterparts, if not they are complete
garbage, a disappointment, or would eventually become power crept by
self-made enchantments.
It just saddens me when I see an artifact of legend gets overshadowed by a Wooden Sword with Chaos Damage
enchanted on it. So I wanted to fix that, and through trial and error,
looking through the lore and relics of the Elder Scrolls, I finally
managed to do just that by tweaking these powerful items just enough so
that they would be worth getting and be kept as balanced as possible.
With this mod, I have edited a whole list of artifacts added with these CC add-ons, with even adding some new ones to fit the overall theme of these artifacts. I'm sure that with this collection, you will have an enjoyable time and probably decide to make a crazy build with these kinds of artifacts in mind. Hopefully they are worthy to be blessed by the beloved Mad God as they would be beloved by you.
Arcane Blacksmith's Apron
Original Enchantment: Weapons and armor can be improved 20% better.
New Enchantment: Weapons and armor can be improved 15% better. Alteration spells cost 20% less to cast. Conjuration spells cost 20% less to cast. Magicka regenerates 100% faster.
Seperated hood for new item; Arcane Blacksmith's Cowl
Enchantment: Increases Enchanting skill by 15pts. Destruction spells cost 20% less to cast. Increase your Magicka by 50pts.
Bloodthirst
Enchantment Charge: 1000
New Enchantment Charge: 2500
Dawnfang/Duskfang
Original Enchantment: In daytime, deals 7pts of Fire damage. At night, deal 7pts of Frost damage. After killing 12 creatures, absorbs 5pts of Health or Magicka.
Original Damage: 14, equal to a Daedric Sword
New Enchantment: In daytime, deal 15pts of Fire damage. At night, deal 15pts of Frost damage. After killing 12 creatures, absorbs 7pts of Health or Magicka.
New Damage: 15, equal to a Dragonbone Sword
Fork of Horripilation
Original Stats: 1 Damage, 1.3 Speed, 0.7 Reach
New Stats: 2 Damage, 1.4 Speed, 0.6 Reach
Madness Helmet of Recovery
Original Enchantment: Magicka regenerates 100%
New Enchantment: Magicka regenerates 100% faster. Destruction spells cost 25% less to cast. Restoration spells cost 25% less to cast.
Renamed to: Perfect Madness Helmet
Nerveshatter
Original Enchantment: Target takes 30pts of Shock damage, and half as much Magicka damage.
Original Weapon Speed: .7
New Enchantment: Target takes 25pts of Shock damage, and half as much Magicka. Target is 50% weaker to Shock for 5 seconds.
New Weapon Speed: .6
Perfect Amber Boots
Enchantment: Increases your Stamina by 50pts. Stamina regenerates 25% faster. You take no falling damage.
Perfect Amber Gauntlets
Enchantment: Unarmed strikes do an additional 25pts of damage. Double sneak attack from one-handed weapons. Arrows stagger targets.
Perfect Amber Helmet
Enchantment: Created potions are 25% more powerful. Conjuration spells cost 25% less to cast. Increase your Magicka by 100pts
Perfect Amber Armor
Enchantment: Bows to 25% more damage. Sneaking is 25% better. Increase your Stamina by 50pts
Perfect Amber Shield
Enchantment: While blocking, creates a ward that protects against spells for up to 100pts.
Perfect Madness Boots
Enchantment: Increases yout Stamina by 50pts. Stamina regenerates 25% faster. Increases your weapon swing speed.
Perfect Madness Gauntlets
Enchantment: One-handed attacks do 20% more damage. Two-handed attacks do 20% more damage. Block 25% more damage with your shield.
Perfect Madness Armor
Enchantment: Increases your Health by 50pts. Your Health regenerates 50% faster. Improves armor rating by 50pts.
Perfect Madness Shield
Enchantment: Block 50% more damage with your shield.
Ring of Disrobing
Original Enchantment: Modifies the wearer's worn equipment.
New Enchantment: Modifies the wearer's worn equipment. Improves armor rating by 100pts. Alteration spells cost 15% less to cast.
Ruin's Edge
Original Stats: 0.875 Speed
New Stats: 0.9375 Speed
Shadowrend
Original Stats: Greatsword > 25 Damage, 23 Weight. Battleaxe > 26 Damage, 27 Weight.
Original Enchantment: Target is 15% weaker to magic for 30 seconds.
New Stats: Greatsword & Battleaxe > 28 Damage, 25 Weight.
New Enchantment: Target is 15% weaker to magic for 30 seconds. Causes 10 points of poison damage for 3 seconds.
Staada's Helm
Original Enchantment: Fortify Stamina 70pts
New Enchantment: Resist Magic 30%, Forfify Two-Handed 20pts, Fortify Conjuration 15pts.
Staff of Sheogorath
Original Enchantment: Paralysis 75ft for 10 seconds, Stagger Push 100pts. Enchantment Charge: 3000
New Enchantment: Paralysis 75ft for 15 seconds, Stagger Push 100pts. Enchantment Charge: 20,000
Sword of Jyggalag
Original Stats: 25 Damage, 0.7 Speed, 1.3 Reach, 25 Weight.
New Stats: 24 Damage, 0.8 Speed, 1.3 Reach, 25 Weight, Ignores Normal Weapon Resistance.