Skyrim Special Edition

About this mod

Syerscote is a new town with new meshes, custom voiced NPCs, quests and a purchasable player home. Now ported to SE with additional bugfixes and enhancements (see changelog).

Requirements
Permissions and credits
Translations
  • Turkish
Changelogs
Description

[From LE page]

Syerscote is an interesting new settlement for you, the player, to explore, interact with and live in. The mod is complete with several custom-voiced NPCs, new lore-friendly meshes, two quests to determine the owning faction of the town, and a purchasable and improvable player home in the same style as vanilla Skyrim's house purchase mechanics. The settlement's map marker is visible between the cities of Solitude and Morthal but Syerscote tracks its crime separately from either of these two holds.



The Quests

There are two quests in Syerscote:

-Keeping Control: help the mayor and the imperials keep control over Syerscote by locating a Stormcloak spy. Start this quest by asking the mayor about the Stormcloak presence in Syerscote.

-For Ulfric!: assist the Stormcloaks by taking the settlement for the rebel forces and putting down any opposition. Start this quest by killing the mayor of Syerscote.

The House

To purchase the house, speak to the steward in Syerscote Manor. You can buy the keys for 4000 gold. You will then be able to upgrade:

-The living area
-The dining table
-The bedroom
-The study

And also purchase:

-An alchemy crafting station
-An armour improvement hammer (works the same as an armour workbench)

The NPCs

There are several NPCs in the village, which include:

-3 town guards
-Crassius/Hulgard: mayor
-Seguri/Kolfhe: steward
-Cydna Noble-Heart: court wizard/spell merchant
-Bur-za: beggar
-Relianne: alchemy merchant
-Hickim: blacksmith
-Suleem: blacksmith merchant
-Turena: ore/ingot merchant
-Sabrinda: food merchant
-Malpen: food merchant
-Viania: general goods merchant
-Elfid: innkeeper/speech trainer
-Ol Capt'n Sham: villager
-Falced: follower of Mara
-Fralvia: bard


Requirements


There are no requirements besides the base game.

FAQ
 

Q) Why won't my followers follow me upstairs in the house?
A) It has been designed this way to prevent the upstairs area from getting cramped since the rooms are particularly small. 

Q) Will you be adding more quests/expanding the town?
A) Nope.

Q) Which other mods go well with Syerscote?
A) Almost all popular mods that edit the same region are now, either natively or through patches, compatible with Syerscote, but common sense must still be used. Enhanced Solitude Docks, for instance, generally doesn't play nice with other Solitude exterior mods. That said, a combination of, say, Syerscote, the Great City of Solitude, Northern Marsh Bridges and Solitude Skyway is perfectly viable with the appropriate load order and patches.


Videos

Showcase by Fabricio Siqueira (2021):




Mod Review by Brodual:




Mod Review by MxR:



Quest Walkthrough by samv96UK:




Showcase by TheXPGamers:




Review by Infinite Channel:




Showcase by Dragonborn44:


Installation

Download with a mod manager or manually follow the steps below. Let me know if you run into any problems and I will do my best to help.
1) Download the Main file.
2) Open the archive and extract the contents to your Skyrim>Data folder, saying yes to merging any folders.
3) Check that Syerscote.esp is checked under data files!


Compatibility

The mod is intended to be as compatible as possible but will conflict with other mods that edit the same area. Currently, the known conflicts are:

-Enhanced Solitude Docks (patch released - version 3.4).
-The Great City of Solitude (patch released - version 2.02).
-Windstad Road-Ferry (patch released - version 1.1).
-Northern Marsh Bridges (patch released - version 1.3).
-Dealing with Daedra (patch released - version 5.0).

Syerscote SE is fully compatible with Enhanced Solitude SSE, Solitude SkywaySolitude Expansion and Solitude Docks Updated.


Permissions


This is the official port of Syerscote for Skyrim Special Edition with the consent of the original mod author. Any queries or requests concerning the distribution of this mod are to be raised with samv96UK.


Troubleshooting


If you run into any problems using the mod, please let me know via a personal message or post in the comment section. I've tried to squash as many bugs as possible but will update the mod if needs be.

 
Credits


samv96UK for the NPCs, quests, AI packages, exterior design, scripting, interiors, house meshes etc. 
    
Oaristys and Tony67's modders resource pack (Miscellaneous meshes)
InsanitySorrow- Insanity's washing stuffs (Washing line meshes)
Artisanix- Paintings and frames
SmauXy- LoS II Patch and general aesthetic improvements.
WiZkiD34- Various textures in HD pack.
Cecell- Later navmesh fixes.
Voice actors- Jay Appleyard, Tony Stevens, Brady Bennett and Jouvena (Zyone007)


The SE version is currently supported by me but it's still very much Sam's mod. Send your praise to him and any bug complaints to me. We hope you enjoy the new Syerscote! 

LE version here.