Skyrim Special Edition
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FloydFire42

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FloydFire42

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EDIT: JUST REMOVE "Skyrim - Patch.bsa" from your data folder. THE ISSUE WILL GO AWAY, MOD USELESS :(

This is just a workaround fix for not working doors in Rielle, that names all the doors with the proper english name (so if you play skyrim in another language you can still use it but they will be in english instead of the language you s

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EDIT: JUST REMOVE "Skyrim - Patch.bsa" from your data folder. THE ISSUE WILL GO AWAY Thanks to Andronious for the heads up!

This is just a workaround fix for not working doors in Rielle, that names all the doors with the proper english name (so if you play skyrim in another language you can still use it but they will be in english instead of the language you selected) 

So i was playing the new creation on my heavily modded skyrim (it seems to be all working on the old exe) but i found out that the doors in Rielle couldn't be activated at all. I started investigating and found out through xedit that in the "update.esm" the doors that weren't working had their names as "<Error: Unknown lstring ID 000000F1>, <Error: Unknown lstring ID 000000EF>, <Error: Unknown lstring ID 000000EB>, <Error: Unknown lstring ID 000000F2>" so i opened the english string file for update.esm and looked for the names put them into the esl i created and voilĂ ! Now i can finally open those doors.

Now i'm not really an experienced modder so i don't know really what the cause is that makes the update.esm unable to find the localization, i have the suspect that for me it's cause maybe i'm playing on the old exe? Anyway if you're doing the same this little patch should fix it. If you want it localized for you language i can see what i can do. I'll update the mod description if and when bethesda release an update that makes this mod obsolete.