Hello. I have a problem. I've followed the instruction and overwrite the SSE version of papyrus and FEC with papyrus vr and FEC vr but when I launched sksevr from vortex or without vortex it say REL/Relocation.h(479) Failed to obtain module handle for:SkyrimVR.cdx.
For me, deleting SkyrimVR.cdx or renaming it to anything else fixed this error. Of course, renaming is the smarter choice in case you need this file in the future. Though I got this error message from another mod's .dll, not Papyrus.
REL/Relocation.h(479): Failed to obtain module handle for "SkyrimVR.exe".
Has anyone found a fix for this issue yet? I have disabled all mods and only enabled this one plus it's dependancies and I still get this. Game runs fine if I turn them off. Seeing as this is a dependency for like every VR mod under the sun is modding on VR just impossible right now?
I AM ON A LEGAL STEAM COPY OF SKYRIM VR, NOT CRACKED. The files are exactly as they were downloaded from steam's servers, I have not touched them and have used MO2 to install everything.
This one gives me the same result as power of three tweaks . Game won't load. Same basic installation method and overwrite as po3 tweaks.What is goin on with these mods ey!? Everytime i see a PO3 or papyrus extender as requirement now i'm gonna freakin cringe hahahah damn hell!
I keep getting an error 484 when I try to launch the game. I installed the vr version, disabled all mods and still get a SE requirement message. Any help would be greatly appreciated. :)
Did you ever get this figured out? I am getting the same code. I've uninstalled and re-installed, deleted .dll's. and when I change the name of the vr file to SE it tells me I need the vr file.
I can't figure out how to get this to work. It says overwrite the original but at first vortex doesn't show any conflict or the normal choose one to override. Furthermore I cant open the game at all as it just keeps saying files not found? I also tried just manually deleting the dll, am I supposed to fully combine this with the old one into a new mod or what exactly?
weird fix I found that I was able to start the game. Using the address download, I copied an existing one and then simply renamed it to the 1.4.50 that it kept saying was missing. so far I haven't found any issues that would be broke by doing so.
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I didn't rename anything, please help.
sksevr shows up saying skyrimvr.exe not detected
REL/Relocation.h(479): Failed to obtain module handle for "SkyrimVR.exe".
Has anyone found a fix for this issue yet? I have disabled all mods and only enabled this one plus it's dependancies and I still get this. Game runs fine if I turn them off. Seeing as this is a dependency for like every VR mod under the sun is modding on VR just impossible right now?
I AM ON A LEGAL STEAM COPY OF SKYRIM VR, NOT CRACKED.
The files are exactly as they were downloaded from steam's servers, I have not touched them and have used MO2 to install everything.
since the version of the original mod is already at 5.8.0.
edit: thanks for the update!
[Papyrus]
bEnableLogging=1
bEnableTrace=1
bLoadDebugInformation=1
bEnableProfiling=0
uTraceStatusOfQuest=0
fUpdateBudgetMS=1.6
fExtraTaskletBudgetMS=1.6
fPostLoadUpdateTimeMS=1000.0
iMaxMemoryPageSize=32768
iMinMemoryPageSize=256
iMaxAllocatedMemoryBytes=153600
I also enabled Papyrus's logs in skyrim.ini next to SkyrimVR.exe, but I can't find Papyrus.0.log anywhere.
Edit: I found out I was using the wrong Paparyus. Use Papyrus Extender VR at Skyrim Special Edition Nexus - Mods and Community (nexusmods.com) if using the VR