Skyrim Special Edition

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TieflingGrimoire

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TieflingGrimoire

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About this mod

Patch to make ASLAL inn starts play nice with Tavern Room Keys by moving the spawn markers for the major hold inns and Riverwood's inn to common areas instead of inside locked rooms.

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Edit: I am no longer using Live Another Life and don't plan to support this patch (though it likely doesn't need support anyway since it's so simple). If anyone wants to use it as a basis for their own patch though, please feel free to do so. 

I noticed while using Tavern Room Keys that starting in an inn in a Major Hold (or Riverwood) resulted in me being locked inside my own room with no key.

When you choose an inn start in Alternate Start - Live Another Life you don't start with a rented room (as far as I remember), so I figured the best work around here would be to move the spawn points (XMarkers) into the common areas of each inn instead of inside the room. That way, when you spawn in using an inn start, you will not be locked inside a room you haven't payed for.

This patch affects the following inns:
  • Silver-Blood Inn (Markarth) - Moves the spawn point to be near the entrance
  • Bee and Barb (Riften) - Moves the spawn point to be near the entrance
  • Sleeping Giant Inn (Riverwood) - Moves the spawn point to be in front of the bar
  • Winking Skeever (Solitude) - Moves the spawn point to be near the entrance
  • Bannered Mare (Whiterun) - Moves the spawn point to be near the entrance
  • Candlehearth Hall (Windhelm) - Moves the spawn point to the second floor common area near the main stairs

This patch doesn't touch the spawn points in minor hold inns because they don't have doors. 
It also doesn't touch anything in Tavern Room Keys's .esp, but it does include it as a master.

Compatibility
This should be compatible with most mods that modify inns. I've tested it with JK's interior overhauls (as pictured above) and those work fine. 

Installation 
Just install with your mod manager like any other mod. Make sure it's placed below Alternate Start - Live Another Life and you're good to go. 
This is an .esl-flagged .esp, so it won't take up a spot in your load order.

Known Issues
All this mod does is move XMarkers in each of the above inn cells, so there shouldn't be any issues unless you have an inn overhaul that massively changes the layout of the inn.