0 of 0

File information

Last updated

Original upload

Created by

Cecell

Uploaded by

Cecell

Virus scan

Safe to use

7 comments

  1. Cecell
    Cecell
    • premium
    • 130 kudos
    Locked
    Sticky
    Please create separate posts for specific functions/groups the Forum tab

    Actually, if you want to do it that way, that's fine but I'm gonna have to learn how to use GitHub so might as well get started now!
    GitHub
  2. manlyMAN0890
    manlyMAN0890
    • supporter
    • 6 kudos
    There are two dll mods up on the SSE mod database that seem to have the same intended function, only one has "NG" added at the end of its name, this is ConsoleUtilSSE/NG. The "NG" dll was made to work with your global library. intention behind "NG" seems to be universal application of the function in ConsoleUtilSSE whether you're using AE or SSE. I think.

    They have two conflicting files:
    SKSE\Plugins\ConsoleUtilSSE.dll
    Scripts\ConsoleUtilSSE.pex

    Is load order important there, or are they interchangeable? Forum appears to be down for maintenance right now.
  3. BenInAU
    BenInAU
    • member
    • 0 kudos
    Hi, the new package has the clibuse removed, but  cArrayCreateBase.psc still has a reference to it:
    clibUse.cUsePapUtil() in cArrayCreateActor which makes the compiler grumpy?

    Thanks!
  4. asdasfa
    asdasfa
    • member
    • 89 kudos
    I might have found a bug in the cStringReplace function.
    StringUtil.Substring returns the entire string if parameter len is 0, so if toReplace is located at the beginning of the string,
    it is supplied with a startIndex and len of 0 which gives head the entire string as the value, when it should be headless.
  5. SkyrimPlus
    SkyrimPlus
    • premium
    • 31 kudos
    Is this similar to Skypal? Also, will this work with AE? I use the iHarvest mod, which works way better with Skypal, a papyrus library, but it doesn't have plans to be updated, so I am trying to see if this could be a potential work-around. 

    Thanks! 
    1. Cecell
      Cecell
      • premium
      • 130 kudos
      It is compatible with AE for sure but Skypal is a dll library built around SKSE. I'm certain it can do many things this library can't. However iHarvest has a non SkyPal version IIRC
  6. NarwhalJenkins
    NarwhalJenkins
    • supporter
    • 0 kudos
    Congrats on finally putting this out Cecell! Been great watching you work through it in the xEdit channels.
    1. Cecell
      Cecell
      • premium
      • 130 kudos
      Lol I'm sorry for that then xD. It was probably painful to watch haha. Thanks for the words of encouragement!