Skyrim Special Edition
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MaskedRPGFan

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26 comments

  1. MaskedRPGFan
    MaskedRPGFan
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    Please use this topic to pick mods you want me to patch.

    If you appreciate my work please give me Kudos and Endorse my mods. For me, they are a source of motivation to work.
    Paypal or Ko-fi donation is also a good way to say thank you. You can be my Patron on Patreon.
  2. 66DrKilljoy66
    66DrKilljoy66
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    Ignore, found solution [edit]
  3. majzor
    majzor
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    Hi and thanks for this mod.

    When I Reset Setting through Maintenance, it sets Hearthfire Minimum level to 1 instead of 9 (default)
    (already checked settings.ini and it's set to 9)
    [Hearthfire]
    iTIE_MinimumLevel=9


    Also the Dawnguard: Enable Vampire Attacks don't have a description, i found out there's a variable missing from
    "id": "bTIE_EnableVampireAttacks:Dawnguard",

    Was empty:
    "help": "",

    Fixed:
    "help": "$TIE_DescVampireAttacksEnable",
    1. MaskedRPGFan
      MaskedRPGFan
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      Thank you for the info! I will fix these bugs.
    2. Blackspine18859
      Blackspine18859
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      Hello. Is this fix still imminent? 
    3. MaskedRPGFan
      MaskedRPGFan
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      Fixed in 1.0.1.
      Kudos for majzor for detailed bugs report, thank you
  4. RadiantWings
    RadiantWings
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    There seems to be some odd incompatibility with MCMHelper 1.4 (the SE backport)
  5. NerdDefender
    NerdDefender
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    Hi, 

    I recently stumbled upon all these setting loader mods. If I understand things correctly I won't need FISS anymore for mods (like this one) that use it? All of the mods I use that use FISS you have made setting loaders for and if your answer to the above question is "yes" then I'll start making some changes. 
    1. MaskedRPGFan
      MaskedRPGFan
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      Yes, all MCM Helper based loaders do not need FISS, so you do not need FISS anymore. 
  6. cmspence83
    cmspence83
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    Any chance of you putting out an update for the loader? Timing is Everything is easily one of the most obnoxious MCMs to set up, and in its current state this loader doesn't do much for me. Thanks for all your work!
    1. MaskedRPGFan
      MaskedRPGFan
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      It should work, make sure you have MCM Helper working correctly.
  7. mfvicli
    mfvicli
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    These are really awesome. Definitely saves me a lot of time if I want to make a new character, which is frequent. This mod was the worst when it came to loading my settings and it often reverted mid game. Question, however. I'm someone who likes to back up preset files with the original mod's install archive, but I'm not sure where your mods are saving the new preset. Is it all in the same area or does it depend on the mod? Do the settings files go to overwrite or the folder I installed this mod to?
    1. MaskedRPGFan
      MaskedRPGFan
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      Hi,

      Setting are in "Data\MCM\Settings\TimingIsEverything.ini". 
      If you are using the Settings Loader in the MCM Helper version, all settings are in "Data\MCM\Settings", for PapyrusUtil version in "SKSE\Plugins\[ModName]".
      MO2 users: All new files are created in the Overwrite folder, but if you move those files, MO2 overwrites those files in the new location.
  8. macrocosm144
    macrocosm144
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    This series is such a blessing! Especially when building a playthru, trashing a player character after a few run thru's is normal, and even more so when adding in more and more mods, the amount of time this saves is palpable, and far better than leaving them all default between tests.
  9. Fushigirsu77
    Fushigirsu77
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    God, thank you. TIE saves my settings but for some reason, without fail, I always have to do it twice or it doesn't work. Now, I don't have to do it at all! Thanks so much
  10. Aeriuszz
    Aeriuszz
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    Yo, thanks for this (and the whole series tbh), less time in MCM is always better.
  11. Nagola
    Nagola
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    YES!!!
    THANKS A LOT!!