Skyrim Special Edition

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Oaristys

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Oaristys

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About this mod

Sets unique NPCs to Protected/Essential through SPID distribution, without editing Actor records.

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SPID-Protected Citizens - Protected or Essential NPCs



PREREQUISITE

Spell Perk Item Distributor (SPID)


DESCRIPTION

Tired of seeing your friend Hod of Riverwood eaten alive by some feral animal or receiving an inheritance letter out of nowhere because the talented Adrianne Avenicci has passed away in the middle of Whiterun at the fangs of vampires?

Fear no more for the lives of the good citizens of Skyrim! This mod uses SPID distribution system to make about 500 unique NPCs protected (only YOU will be able to murder them to suit your whims and fancies) or essential (immortal), without editing Actor records. One less flag to hand-patch on hundreds of records in your custom NPCs patch (if you indulge in the pleasures of such a thing).

• One spell (passive ability) added to selected NPCs once, with a one-time effect applying SetProtected/SetEssential.
• No editing of Actor records so no infamous dark faces bug.
• No overlapping with already essential vanilla NPCs (or those whose status changes during a quest).
• No children.
• Covers the game and several popular mods (see below).
• Includes pets, because we love pets.
• Can be installed at any time.
• ESP-FE plugin.


Mods covered (not required)

Cutting Room Floor
Alternate Start - Live Another Life
JK's Skyrim
JK's Mistveil Keep
Arthmoor's Castle Volkihar Rebuilt
Arthmoor's Darkwater Crossing
Arthmoor's Kynesgrove
Arthmoor's Shor's Stone
Arthmoor's Rorikstead
Arthmoor's Telengard
Arthmoor's Oakwood
Arthmoor's Keld-Nar
Arthmoor's Helarchen Creek
Arthmoor's Fall of Granite Hill
(more to come)

Mods checked which don't need it

Creation Club
Dawn of Skyrim
Stendarr Rising
Better Tel Mithryn
JK's Interiors
Ryn's Skyrim
...


INSTALLATION

Install with your favorite mod manager, pick your version and enjoy :)


COMPATIBILITY

The Protected/Essential flag from this mod will erase any flag your other mods might set or delete. For example, if your choose the Protected version and you also have the great mod Meeko Reborn by Vaelka, Meeko will loose his Essential flag added by the mod in favor of Protected. If it annoys you, delete the NPCs you want from the INI file.


NOTES

The spell remains on NPCs but it is harmless as the effect applies only once. You can even remove it with any NPC manager you want (you would even uninstall the mod), it won't matter, the NPC will still be protected/essential in your save unless you flag them otherwise with the console or whatever you want.

You can customize the INI file before starting your game: search for the name of a NPC (FormID, EditorID or first name) and delete anyone you don't want to be protected/essential.


CREDITS

powerofthree for his wonderful framework and other brilliant stuff.
UESP Wiki for being a great database.
ElminsterAU and the xEdit team for SSEEdit.
TobesTobelle for pointing out my very bad choice of plugin name (I'm sorry if I offended anyone, it was out of sheer ignorance).