Enough is enough! You shouldn't be crafting those useless iron dagger and hide helmet for the 100th time. Craft anything at the forge for the tutorial quest.
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So if you're like me and have hundreds or literal thousands of custom weapons and armor added by many many mods, it gets pretty annoying being foecrd to craft an iron dagger and a hide helmet just for this tutorial. Why should you have to make these basic ass gears when you can craft your own beautiful weapons and armor instead?
With this nifty, extremely small ESPFE plugin that I made in the matter of minutes, the blacksmiths (Adrienne, Lod, and Alvor) will stop being so picky about it and allow you to craft any weapon for the "iron dagger crafting & tempering" part, and any piece of armor for the "hide helmet crafting & tempering" part of the tutorial.
Any mention of iron dagger and hide helmet has been removed from the quest objective texts to reflect these changes. The blacksmiths' dialogue are not changed from vanilla, however, so they'll still refer to the gear you should craft as "iron dagger" and "hide helmet". But that's only a tiny bit of inconsistency that you have to live with.
The mod supports Relationship Dialogue Overhaul (RDO); it comes with two versions with & without RDO.
Marked as esl (ESPFE) and very easy to merge into your custom patch.