Skyrim Special Edition

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Bas

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BasPeeters1

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About this mod

This simple mod distributes most spells from Shadow Spell Package to Witches, Hags, Hagravens and all other (mod-added) members of the Hagraven Faction with SPID. I primarily made this because a mod called Coven adds over 60 enemies to that faction and in the comments someone mentioned adding Shadow Spells to them.

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This simple mod distributes most spells from Shadow Spell Package to Witches, Hags, Hagravens and all other (mod-added) members of the Hagraven Faction with SPID. I primarily made this because Coven adds over 60 enemies to that faction and in the comments someone mentioned adding Shadow Spells to them.

Distribution of Spells
The mod is inspired by the distribution of Shadow Spells in EEOS. If you're already using EEOS, this mod isn't of much use to you. It handles the distribution differently though. The spells are only distributed to all members of the Hagraven Faction and which spells are assigned to them is based on the Destruction, Alteration and Conjuration levels of those NPCs instead of their character level.

For example, the Apprentice version of Shadowbolt is distributed to NPCs with a Destruction skill between 25 and 49, while the Adept version is distributed to NPCs with a Destruction skill between 50 and 74. Lastly, the Expert version of Shadowbolt is given to those with a Destruction skill of at least 75. These levels are based on the vanilla spell cost reduction perks.

Distribution of Perks
By default, some perks are distributed as well. Most notably, Dark Arts. NPC's with a Destruction skill under 60 will get the version of that perk that increases the damage of Shadow Spells by 25%, while those with a Destruction skill of at least 60 will gain the version that makes them 50% stronger. If you don't want to have these perks distributed, you can simply delete the file ShadowSpellsPerks_DISTR.ini.

Caveats
Most Shadow Spell Destruction spells seemed to break the Hagraven's AI, causing them to not cast anything during my testing. So Hagraven's only get Shadowbolt and Crushing Darkness, while others also get spells like Drain Soul and Sear. 

It also won't remove spells NPCs are given automatically, so they'll still cast Firebolts and stuff. But at least their spells will be more varied. From my testing, human/mer enemies benefited more from this mod than Hagravens. For a proper enemy overhaul, you're better off with SRCEO that also gives Hagravens Shadow Spells.

Final notes
The mod won't work without Shadow Spell Package, as it doesn't contain its assets. I recommend using this alongside a mod that adds higher level members to the Hagraven Faction, such as the aforementioned Coven (or something like High Level Enemies Redux).