Skyrim Special Edition

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SkyrimFantom

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SkyrimFantom

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44 comments

  1. dnicoll
    dnicoll
    • member
    • 24 kudos
    Thanks so much. Can this be compacted and flagged ESL?
  2. user2046
    user2046
    • member
    • 3 kudos
    Is this still needed with the new version of CRF (2022)? This mod was uploaded in 2018.
  3. Kulharin
    Kulharin
    • premium
    • 601 kudos
    .
  4. andymash70
    andymash70
    • member
    • 18 kudos
    I don't see at all such lights as in the pics.
    I'm using this mod, Relighting Skyrim and Luminosity - and Obsidian Weathers. What should be the loading order?
    1. Ashje
      Ashje
      • supporter
      • 3 kudos
      As posted in the Bugs section, try visiting locations added by Cutting Room Floor mod, instead of vanilla ones.
  5. adrobbinson
    adrobbinson
    • BANNED
    • 1 kudos
    is this mod not needed any more because the new 'window shadows'?
    1. peter4real
      peter4real
      • premium
      • 13 kudos
      Hi,

      This mod only alters the lights in cells added by CRF, Window Shadows doesn't alter cells added by other mods so you can use both.
    2. adrobbinson
      adrobbinson
      • BANNED
      • 1 kudos
      thats great, thxs a lot.
  6. ChichBleu
    ChichBleu
    • premium
    • 3 kudos
    Hello SkyrimFantom,

    If I use Luminosity, what's the difference between your mod and the patch CRF+Luminosity from Qwinn's QUASIPC ? Can (Should) I use both ?
    1. LordEmm
      LordEmm
      • supporter
      • 10 kudos
      Both patches change different things and don't conflict with each. Safe to use both. If you want to though, you have to try and see what looks best to your eyes.
  7. Taffer42
    Taffer42
    • supporter
    • 33 kudos
    I was looking at this in xEdit, and I found what appears to be a reference to a record that doesn't exist. I am guessing Cutting Room Floor has been updated since this mod's release, and the record in question was removed by that mod's author.

    Should this record also be removed from this mod? Will it cause any problems to leave it in?

    Record in question: Cell \ Block 1 \ Sub-Block 9 \ xx031377 \ Temporary \ yy02388D.
    (Where xx is this mod's position in the load order, and yy is the position of Cutting Room Floor's .esp in the load order.)

    Additional Information: I am using v3.1.4 of Cutting Room Floor (June 1, 2019). Have not yet checked the most up-to-date version.
    1. LordEmm
      LordEmm
      • supporter
      • 10 kudos
      The object in question is "initiall disabled" anyway, so it won't show up even though it has been removed anyway in newer versions of CRF. It doesn't hurt to leave it in, but if you are a paranoid xEdit completist like me you'd remove it from the Lighting Patch as well ;)
  8. GetScared
    GetScared
    • supporter
    • 0 kudos
    Why not make an ELFX patch instead?
    1. SkyrimFantom
      SkyrimFantom
      • supporter
      • 169 kudos
      ELFX doesn't touch the cells by CRF. So why should I make a patch ? My mod is compatible with all Lighting mods. So I must call it "ELFX, RLO and so patch".
    2. darksynth0
      darksynth0
      • premium
      • 37 kudos
      Exterior Module definitely does:


      NEED A FIX lol
      its 2019 we're still fixing mods from 2012~
    3. LordEmm
      LordEmm
      • supporter
      • 10 kudos
      That is not a Cutting Room Floor added Cell (since it is present in Skyrim.esm). The Lighting Overhaul only touches NEW cells, which have been ADDED by Cutting Room Floor.
  9. NeitanDoreiku
    NeitanDoreiku
    • premium
    • 3 kudos
    Cutting Room Floor updated in October 2019. Does this need an update? The CRF changes are fairly substantial.
  10. mattski123
    mattski123
    • supporter
    • 88 kudos
    Does CRF also add this? Solstheim Mudcrab Variant