A small quest to help retrieving Hammet's Armor. Requires "Hammet's Dungeon Packs". -- ESP-FE
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WARNING! Only for old versions of "Hammet's Dungeon Packs". It won't be updated to keep up with all the pointless changes in the mod.
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Reading one of the tablets or getting Rheogur's key starts the quest. It must be installed before having retrieved the key.
Since this is meant only as a handy reminder of what to do and where to go, the quest markers are disabled as soon as you enter the related locations. They come back when you're near the objective -- just to confirm that you're... near the the objective. Didn't want to spoil the pathfinding fun which is a big part of these dungeons.
NOTE: I made this a long time ago with an old version of Hammet's Dungeon Packs (before Vominheim) -- I couldn't test this port to the new version, but it should be fine. If someone decides to give it a try, perhaps he/she/it might let me know how it goes.