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MANHUNTER69

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MANHUNTER69

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Edits to the Blades' armor mesh

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Probably the only vanilla armor I really can't stand. I tried to make it a little less form fitting, and add some density to the pauldrons by layering the shoulder meshes. These are the meshes which are included with the amidianborn textures, so their specularity and environmental map scale have been toned down, and use a different cube map (I made the same changes to the gnd mesh for consistency). As such, this armor works best with those textures.