Skyrim Special Edition

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CDCooley

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cdcooley

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About this mod

Minor spells for starting characters and non-mages: Summon Wisp, Detect Corpse, Detect Arrows, Disintegrate Corpse, Fortify Speed, Trade With Me, and Clairvoyance as a lesser power.

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Adds six minor spells and a lesser power for starting characters and non-mages.

Version 2.3 fixes the Detect Arrows spell and missing knapsack at the Serethi Farm. Also uses a plain ash pile with no glow effects for the Disintegrate Corpse spell.
Version 2.2 adds a new Detect Arrows spell.
Version 2.1 adds detection of ash piles to the Detect Corpse spell.

Find the spell tomes for them in pouches labeled "Old Spellbooks" near the "Left For Dead" start options of "Alternate Start - Live Another Life", in Sinderion's Field Laboratory in Blackreach, in the Abandoned Prison, at the Sarethi Farm, and at a hollow log on the way to Riverwood from the Helgen Escape Tunnel (just before you leave the little dirt path).

Detect Arrows is a simple concentration spell that highlights both arrows and bolts making them slightly easier to find.

Detect Corpse is a simple concentration spell that highlights dead bodies (not the undead) and ash piles with a white light. Useful for finding enemies you've killed and for detecting dead rabbits and goats which are a sure sign of some preditor lurking nearby.

Summon Wisp conjures your own personal Wisp for 30 seconds. The Wisp will follow you and attempt to distract your enemies. It does almost no damage and often flees as soon as it gets the opponent's attention, but enemies usually pursue it giving you a chance to either attack from a distance or sneak away.

Disintegrate Corpse reduces a dead body to an ash pile which can be handy for preventing necromancers from raising it later or just to get the body out of your way.

Fortify Speed gives you a 10% speed boost to all movement. It can be dual cast for a slightly higher boost and the duration will increase as you gain skill in Restoration unlike all of the other spells here.

Trade With Me will convince normal, non-hostile NPCs to barter with you although most of them don't have much gold or interesting items to sell so it's mainly useful as a way to give gifts to them. For followers it will open the inventory sharing menu instead which is far more practical, especially if you want to trade gear without opening the dialog menu. But you won't be able to trade that way during combat.

Clairvoyance is added as lesser power that you can use at any time and at no cost.

All of these spells and the power are silent so you won't draw the attention of enemies by using them but they also won't help you gain experience in any of the spell schools.