Skyrim Special Edition
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Jet

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Jet33owul34

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About this mod

The mod increases Health, Stamina, Magicka, and Carryweight based on total amount of skill levels in the Warrior, Thief, Mage skills.

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Each Warrior skill level (One Handed, Two Handed, Archery, Block, Smithing, Heavy Armor)  gives 1 point of Health and 1 point of CarryWeight.

Each Thief skill level (Light Armor, Pickpocket, Lockpicking, Sneak, Alchemy, Speechcraft) gives 1 point of Stamina and 1 point of CarryWeight.

Each Mage skill level (Alteration, Conjuration, Destruction, Illusion, Restoration, Enchanting) gives 1 point of Magicka and 1 point of CarryWeight.

This is in addition to the regular 10 you get per your choice at level up. Unless you have mods that significantly increase difficulty like me, you should probably consider this a cheat mod.

For, example. If you have the following skill levels in the warrior skills:

One Handed:   20
Two Handed:   10
Archery:      53
Block:        10
Smithing:     15
Heavy Armor:  23
Total:       131

You would have 131 extra Health and 131 extra CarryWeight.

If all 18 skills are max level you would have 600 extra Health, Magicka, and Stamina, and 1800 extra carry weight.

(There are now two nerfed versions available, one sets the max buff for Health/Magicka/Stamina/CarryWeight to 300, and the other sets them to be 255)

This is a super simple mod I made for myself. I often play mages and thieves, but I never want to invest in anything other than health at level up. This is meant to give me some Stamina/Magicka/CarryWeight income.

The latest version uses a method that ensures Stat values will automatically correct themselves if the mod is later uninstalled.
If you decide to uninstall mid play-through, be aware that the Health/Magicka/Stamina/CarryWeight buffs will remain. You can correct them using the console by doing modav commands.

Example:
player.modav Health -131
player.modav CarryWeight -131