2222 comments

  1. Mike Hancho
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    If you post here for support and I fail to answer you, try also posting on my Classic version's comments as well. I will have to get used to checking this version and I'm extremely busy of late amd could easily forget.
  2. walnutbutter3
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    im just curious is it possible to have the Imperial Dragon Armor set from the CC stuff be a substitute to the Officer armor like "oh you already have a set" but instead of just the officer armor its just with the Imperial Dragon armor as well if the player has the set in inventory
  3. Dwainus
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    For what it's worth, managed to get through the "change of guards" quest and I must say that it is very satisfying. The author put a lot of effort into this mod and I am very grateful; my previous feedback still stands though. The mod could use some tweaking in places.
  4. Dwainus
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    Recently added this mod to Skyrim to see Helgen revitalized. Big mistake! I have battled through every single quest. This mod is bugged to the point of unplayability. Mods like this that haven't been updated by the author since at least December 2016 should in my opinion be taken down or at least advice of the nature of the bugs and its impact on your game should be given. I can't even access the quest ids using the "sqt" command; It just isn't listed.

    If there are compatibility issues with the latest version of Skyrim it would be nice to know. I suspect that this was ported from LE to SE some time ago and it probably hasn't been updated to the most recent version. There may even be creation club conflicts. The fault seems to be lack of dialogue selection, missing markers and faulty or even non-existent quest staging.

    Like other people have posted, it is a shame because if it was working properly, it would be an excellent addition to the game and would be well worth funding. If this nonsense continues, I will do the most appropriate thing and just put it down to experience. I can live with a burnt-out township; I have been doing so for a long time now.  
  5. YuriSuD
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    post a mod, never fix bug leave.
    1. AmbientMusic
      AmbientMusic
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      Promise to fix bug, even update and then leave. If only bethesda did that.
    2. HexoSlaya369
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      this mod was made over a decade ago. the bugs have come after all of the se le ae updates and re-releases
    3. YuriSuD
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      the different of this mod and new mod is the AE version, this is Skyrim SE mod not LE, many mod author from other oldest mod still update their mods or atleast try fix bug or write a warning about the bug. And for you know even back in the day this mod still have many bug, but the mod still really good, it just have some minor bug that make the play hardable to finish.
    4. AmoGlobine
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      people crying, but people dont do anything, the one who talk the more do the less (usually the one who do something don't really have time to cry)
      people think that it's an obligation to mod skyrim, they even compare mod author and big company as bethesda who earn money with paid game....
      they think that real life is easy, they think everyone is rich and have time to do everything, people are really funny, if only people would donate to mod author, maybe they could have made their life of that and keep their mod updated,  use your brain, not everyone lives in his momma house and have a full free time to do what he want
      try to mod yourself, then you will realize
      ah i forget... you're lazy to learn and to do, but still crying about other not doing it...
      that no-sense was so funny that i had to tell ya, feel hurt or open ur mind, up to you
      still thanks for showing me that there's more braindead than me, and i'm a good braindead one

      one audio replacer took me days to do
      one translation mod for Herika AI took me weeks to do
      i don't even have time to keep those updated and i don't even want to do it, maybe if i was rich and nothing to think beside i would
      imagine how much time people spend in modding, just imagine, we live in a world where time is money, its cringe but it is how it is and i'm sure some unlucky mod author ended up like me working in factory to earn their life and not being homeless then the few time you have you use it for you, its cringe but it is how it is
    5. YuriSuD
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      don't need you cry that much.
    6. AmoGlobine
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      the opportunity was too big, could say same to you guys, cryin abt other, but when it comes to you "mimimimi i'm a victim"
    7. NeoSweet
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      Why you keeping crying about it ?
  6. BananaRespecter
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    so this apparently got ported to xbox supposedly with your permission?  Is this accurate?
  7. yanjorgx
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    I accidentaly removed the mod from the game, when I installed back, I lost all my progress and had to start over. All my itens were at my helgen house, is there any way I can get these items back ? If i do all the helgen reborn questline will my items appear again or they are lost forever ? can someone help me with this one? 
    1. Krahiizdok
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      They're lost forever; you'll need console commands to get your stuff back if you had unique items that were sent to Oblivion
    2. Mikers991
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      reload a save where you still had the mod
  8. YourNemesis67
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    repetitive af, the only thing you do is walk around doing broing stuff for others .....
    1. Miriness
      Miriness
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      Yeah, but for now its probably the only mod, which allows to restore Helgen and bring life to it.
    2. c0c0c0
      c0c0c0
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      " the only thing you do is walk around doing broing stuff for others"

      ...Isn't that the definition of a "quest"?
  9. aquilasassassin
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    After the arena cave quest game started to freeze constantly and I have to close it with a Task Manager. Anyway to fix this?

    Right now I can't basically come near the Mast tavern, game stops responding.
  10. AmoGlobine
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    You guys are funny af
    Expecting a mod not updated since 2016 to work correctly lol
    1. Miriness
      Miriness
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      Actually it is. There are a lot of patches for Helgen and for my heavily modded AE, it worked like a charm. I dislike its quests, but i appreciate and grateful to the author for possibility to restore Helgen. Really hate ruined cities. 
    2. AmoGlobine
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      ah the comments made me thinks that it's broken, so it seems that it's the people who are broken xD
      thanks for letting know
  11. SmithyS
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    If you are stuck at killing the slaver bandits during Bitter Wounds, it is probably a conflict with the cyrus the restless creation, as that one also spawns bandits at orphans tear. Here is how I worked around it:

    - kill all the bandits you can. For me, there where three remaining that never spawned, making the quest impossible to complete
    - type on the console "setstage BalokBitterWounds 120". You should now get the goal to "check if the coast is clear", pointing you outside the cave.
    - Outside, the thalmor will appear. I think they are supposed to magic you, but they never did for me. Again, open the console and type: "setstage BalokBitterWounds 130", followed by "setstage BalokBitterWounds 140". This should teleport you to their ship and the quest continues as it is suposed to.

    In any case, instead of bitching about a decade old mod not keeping up with bethesdas constant changes to the game, learn xEdit and try to find workarounds like this yourself. Or better yet: write a patch yourself. Mods are a community effort after all, not something people are entiteled to.
    1. Mykelorcrist
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      Unfortunately, that didn't work for me.  After setstage 140 I was still standing immobile on the outside of the mine although the dialogue with Aerndil progressed as if I was on the boat. However, after I was supposed to have been transported back to the shore unconscious, I never "woke up". Everything was dark. Waiting for several game hours and fast traveling to Helgen did not fix the blackness although apparently I could unsheath my weapon and move, just could not see where I was going. Not sure how to fix that and try and continue.

      EDIT:  I am beginning to think this mod is just not compatible with AE .1170.  I have successfully completed it several times on AE .630 but always get stuck on Bitter Wounds now that I have upgraded to AE .1170 with all the CC content.  Trying to use console commands to set the stage to try and get past the hang up point always results in something like the above.