Mod articles
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How to add support for other weapons
Open sse edit
Select a mod
Select weapons
Find the weapon you want and the last 5 digits of it's id
open the _conditions.txt file located at Alik'r Swordsmanship for SkySA - Patches\Data\meshes\actors\character\animations\DynamicAnimationReplacer\_CustomConditions\30001
or
Alik'r Swordsmanship for SkySA\Data\meshes\actors\character\animations\DynamicAnimationReplacer\_CustomConditions\30001
add "OR" to the last line
add the condition isEquipedRight("ModPluginName.esp" | 0x000xxxxx) replacing the values
this is the _conditions file
Before:
IsEquippedRight("Skyrim.esm" | 0x0007a91a) OR
IsEquippedRight("Skyrim.esm...