Skyrim Special Edition
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AlwaysAPrice

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AlwaysAPrice

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About this mod

Divides the original benefits of Rested & Well Rested between eating, drinking, and sleeping. Eating benefits combat skills, drinking benefits stealth skills, and rest now only benefits magic skills.

Permissions and credits
Simple Wants is a lightweight food & drink mod I made when I got tired of my preferred needs mod's, well, neediness.

All I really want from a "needs" mod is to give the food & drink in the game a purpose. Realizing that Skyrim already has a mechanic to incentivize one immersive but unnecessary behavior, I decided to divvy up the usual benefits of sleeping to include eating and drinking in the same fashion. This makes eating and drinking, like sleeping, things you may want to do regularly for a modest benefit, without making them things you need to do to avoid penalty.

What It Does
  • Divides the original benefits of Rested & Well Rested between eating, drinking, and sleeping. Eating benefits combat skills, drinking benefits stealth skills, while sleeping now only benefits magic skills.
  • Eat a combined 0.5 weight or more of cooked food, fruit, or vegetables to become Fed. Raw meat contributes for Argonians, Khajiit, and werewolves only.
  • Drink any beverage to become Sated. Soups, stews, and Homecooked Meals grant both Fed and Sated.
  • Sleep in a bed or bedroll to become Rested, as normal.
  • Eating, drinking, or sleeping in an inn or player home grants Well Fed, Well Sated, or Well Rested.
  • Fed/Well Fed provides +5%/+10% experience for Archery, Block, Heavy Armor, One Handed, Smithing, and Two Handed for 6 hours.
  • Sated/Well Sated provides +5%/+10% experience for Alchemy, Light Armor, Lockpicking, Pickpocket, Sneak, and Speech for 6 hours.
  • Rested/Well Rested provides +5%/+10% experience for Alteration, Conjuration, Destruction, Enchanting, Illusion, and Restoration for 8 hours.
  • As with Rested, prevents the benefits of Fed and Sated while you have the Lover Stone Ability or Lover's Comfort.
  • Vampires receive no benefit from eating or drinking, but become Fed & Sated when they feed.
  • If you eat something Simple Wants doesn't recognize (food added by mods or Creation Club content), it will ask you what it is for future reference. A 'none of the above' option is included to handle things like bottles/waterskins or configuration items.

What It Doesn't
  • Simulate hunger, overeating, thirst, or tiredness.
  • Modify any food.
  • Offer any configuration.
  • Think fondue is a soup or a sack of flour is a meal.

What It Doesn't Yet
  • Treat any Ingredients as food.
  • Categorize unrecognized food while you're a vampire.

Compatibility
Should be compatible with anything that doesn't alter the rest abilities in some other way.
The contribution of different foods towards Fed is handled by formlist and determined by their vanilla weights with one exception (raw beef is treated as weighing 0.5 like cooked beef). As such, mods that alter the weights of base game food items won't change how much of a meal Simple Wants considers them to be.
Frostfall: And thanks to this mod I just found out Frostfall applies its frostbite effects as potions. So if you're on the cusp of freezing to death and Simple Wants suddenly wants to know what you just ate, just tell it None and confirm the choice. Each body part that can get frostbite looks to be a different potion so you may have to do it a few times to catch them all, but once each is marked 'None' it shouldn't ask again.

Known Issues
  • There's no timer or degradation involved in tracking how much you've eaten, so if you run out of food 0.4 weight into a meal and don't find another bite to eat for hours, you'll still get Fed immediately once you find anything to snack on.
  • If a mod-added potion wasn't assigned the VendorItemPotion keyword by its creator, it will be treated as unrecognized food.
  • Survival Mode may make changes to the sleep abilities that aren't currently accounted for, I'll look into that later.