Please follow the steps in the Troubleshooting Guide if you are having any problems with Last Seed.
The steps in this guide cover the bare minimum information I need to diagnose and fix problems. As such, if you don't follow the guide then I may not be able to help with any issues you may face.
Food Spoilage and Legacy of the Dragonborn
Food items that are stored in LotD's Craftloot Containers will not spoil, and placing too many food items in those containers can cause performance issues with the Spoilage System. As such, it is recommended that you disable Craftloot sorting for Raw Food, Cooked Food and Alcohol. You can find these settings on the Craftloot page of the LotD Settings MCM.
So... Last Seed Vitality: Weakened reduces attack speed by 10%. However it made my attacks much faster. I think, and this is after a quick look through my load order, that it's not playing nice with the mod Requiem - A Roleplaying Overhaul. Since that's the only mod I have that messes with attack speed or anything similar. Thought I should mention the issue. Last Seed's status of Vitality: Weakened reduces attack speed by 10% and currently seems to cause an incompatibility with Requiem - A Roleplaying Overhaul mod, increasing attack speed rather than reducing it.
In all likelihood you need Comprehensive Attack Rate Patch which includes a comprehensive fix for various attack speeds. I've added a patch for CARP and Last Seed here - you may still need a separate Requiem patch for attack speeds however.
Although I'm having an issue regarding cannibalism: crouching and selecting a dead NPC goes straight to looting without giving me the option to eat it, even though I checked the cannibalism box in the MCM
For those disabling vanilla survival mode but wanting the challenge of limited carry weight and use other race mods, I recommend this mod: https://www.nexusmods.com/skyrimspecialedition/mods/141332?tab=files.
With Skypatcher it will allow you to use your favorite race mod while still affecting your weight and keeping the survival challenge going!
Does anyone know if this mod is compatible with "Nightmare Night". It's a werewolf overhaul that does many of the same things as Growl and Moonlight tales, both of which require patches. It also modifies "feeding" in different ways then those other 2 mods.
Bathing in Skyrim - Renewed is not compatible. The sep has a different name, so it's not detected. Changing the esp name also wouldn't work(and you shouldn't do that anyways, it would break any patches for it) since the effects it tracks also have different form ids.
I have the same issue as well. Switching between the tags appearing on the item's name or its title card resets them, but they always seem to keep piling on top of each other the longer I play. It seems the script used to assign these tags to food items keeps firing up relentlessly.
I am using the Better Vampires mod and I noticed that when my character bites someone none of the needs are replenished in Last Seed. However, drinking blood potions is not an issue (the "stale blood potion" added by Better Vampires, for example). I get that the potions part is relatively an easy fix because I can simply use the "examine food" etc power to add stuff on the list, but the biting stuff is quite breaking the immersion.
Unfortunately my mod skills are not that good so I really dont know how to combine those for example using the "SeedUtil". Funny enough when I used to play with Sacrosanct biting necks would restore the needs
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The steps in this guide cover the bare minimum information I need to diagnose and fix problems. As such, if you don't follow the guide then I may not be able to help with any issues you may face.
Food items that are stored in LotD's Craftloot Containers will not spoil, and placing too many food items in those containers can cause performance issues with the Spoilage System. As such, it is recommended that you disable Craftloot sorting for Raw Food, Cooked Food and Alcohol. You can find these settings on the Craftloot page of the LotD Settings MCM.
I think, and this is after a quick look through my load order, that it's not playing nice with the mod Requiem - A Roleplaying Overhaul.
Since that's the only mod I have that messes with attack speed or anything similar.
Thought I should mention the issue.
Last Seed's status of Vitality: Weakened reduces attack speed by 10% and currently seems to cause an incompatibility with Requiem - A Roleplaying Overhaul mod, increasing attack speed rather than reducing it.
Although I'm having an issue regarding cannibalism: crouching and selecting a dead NPC goes straight to looting without giving me the option to eat it, even though I checked the cannibalism box in the MCM
Is this a bug or am I doing something wrong ?
With Skypatcher it will allow you to use your favorite race mod while still affecting your weight and keeping the survival challenge going!
It's a werewolf overhaul that does many of the same things as Growl and Moonlight tales, both of which require patches.
It also modifies "feeding" in different ways then those other 2 mods.
I also saw that there's a new version of Bathing in Skyrim. Anyone tried that yet?
Welp, here's hoping that by the time I'm more done with my LO Last Seed will be patched for it x]
Same with a Gourmet patch. :)
If I go into the food/drink list I can force restore to default and that fixes it temporarily.
Unfortunately my mod skills are not that good so I really dont know how to combine those for example using the "SeedUtil". Funny enough when I used to play with Sacrosanct biting necks would restore the needs