Do you use Combat Gameplay Overhaul? If so, try removing it. I couldn't get any skysa custom animation to work until i disabled CGO on the nexus launcher and unchecked it from nemesis engine, now everything works fine.
I installed the AMR main file, got no conflicts, made sure to run Nemesis before launching my game, and yet I have no special animations for the greatswords. Do I need both main files? Should I have gotten the first option instead of the AMR one?
Hey, man, I just want to say that your animations are amazing, and I want to comment that the animation have a small misalignment between the hands and the greatsword, in some parts the greatsword tends to float up a little. I'm not sure if this has to do with the unlocked grip mod or if it's something else.
it's because these were originally battleaxe animations, but i named the conditions to great sword for this mod, i haven't had the chance to change the hand placements as much
as far as i know, as long as it's animations for SKYSA or DAR or AMR have no need to be patched in by Nemesis. some exception will just mention it in the description.
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Outside that, cool animations!
https://www.nexusmods.com/skyrimspecialedition/mods/47395