Skyrim Special Edition

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LilBadJj

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LilBadJj

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43 comments

  1. filiota
    filiota
    • member
    • 0 kudos
    does the mod work? I don't have any new animation. Vortex writes that the plugin (SGC) SkySA.esp was created for the original Skyrim and may not work with SSE and this seems to be true because nothing works. Is there any alternative to SkySA or am I doing something wrong?

    EDIT: stop panicking, everything is fine. everything is working. It looks like the animation only works in third person. the first one turns on the old one.
  2. hoangdai94
    hoangdai94
    • member
    • 38 kudos
    ❤️❤️❤️❤️❤️❤️❤️❤️❤️❤️❤️❤️❤️❤️❤️❤️❤️❤️❤️❤️❤️❤️❤️❤️❤️❤️❤️❤️❤️❤️❤️❤️❤️❤️❤️❤️❤️❤️❤️
  3. havoc013
    havoc013
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     What's the name of the armor and battleaxe used in the screenshot? 
  4. Saber57Draxus
    Saber57Draxus
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    Cant get this to work at all: have followed all found directions and just have the normal animations.  

    Is there a problem w DAR? 
    I am trying to learn Animation but I have no forum to ask questions: anything helps

    Please from a fellow traveler albeit rookie: help a sister out
  5. deleted136622868
    deleted136622868
    • account closed
    • 2 kudos
    Tis a shame this doesn't work with mco/adxp 
    Made the change and now I miss this battle axe combo  real bad
    The converter for skysa crashed my game so I'm doomed 
    Not going back to skysa 
  6. Arrancar123
    Arrancar123
    • member
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    I downloaded SkySa Bug Fix but I still stay in the same spot when I attack, any way to fix this?
  7. accretia00
    accretia00
    • member
    • 4 kudos
    when i attack the character stays on the same spot and doesn't move. i also have the bug where you can use power attack continuously when you spam the left mouse button. any fix?
    1. deathwithinme
      deathwithinme
      • supporter
      • 0 kudos
      Look up Skysa Bug Fixes (came out within the last month or so) and it fixes all those problems you listed.
  8. hunlucansu
    hunlucansu
    • supporter
    • 5 kudos
    i have FNIS and many of my mods depend on it so can i use this mod with FNIS instead of Nemesis?
    1. lightious2
      lightious2
      • member
      • 3 kudos
      FNIS is outdated, theres no reason not to  update to Nemesis. You don't need to port your animation mods, just uninstall FNIS and get Nemesis.
    2. hunlucansu
      hunlucansu
      • supporter
      • 5 kudos
      yeah i tried it but nemesis doesnt work for me unfortunately, so im gonna stick with fnis for a while. but ill definitely switch to nemesis if i can some other time
    3. xmalax44
      xmalax44
      • supporter
      • 2 kudos
      disable real time protection of windows defender than run nemesis
    4. hunlucansu
      hunlucansu
      • supporter
      • 5 kudos
      i will try, thank you <3
  9. nobodycrownx
    nobodycrownx
    • supporter
    • 0 kudos
    Hi I could be just really dumb but the movement set isn't activating for me and the same goes for the heavyblade. I have them both set up correctly and launched both FNIS and Nemesis to ensure there were no errors with animations. On a side note, whenever I equip a heavyblade, I get a t-pose but nemesis doesn't state any errors. Do you know the reason behind this or should I just reinstall everything including SkySA?
    1. SerrusMasse
      SerrusMasse
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      Same here, nothing is working for me. I looked up videos and looked through comments but still cannot figure it out. I'm not a modder so I do not understand how these things work. does anyone know a step-by-step guide that can help us out in full detail?
    2. LilBadJj
      LilBadJj
      • supporter
      • 395 kudos
      probably because fnis doesn't work with nemesis last i remember, back when i had it when i launched fnis, it canceled everything nemesis read
    3. nobodycrownx
      nobodycrownx
      • supporter
      • 0 kudos
      Interesting. What if I ran nemesis after FNIS? Does that not matter or does FNIS have priority regardless whether or not it is run first?
    4. TeeDjY
      TeeDjY
      • supporter
      • 24 kudos
  10. madnox9305
    madnox9305
    • member
    • 0 kudos
    Hi, im using your HeavyBlade 4-hit combo SkySa and i installed this mod but i noticed that both mods uses the same foldernr so the battleaxe animations wont activate. So what i was wondering was can i just rename the folder for this mod to another nr so that it works together with heavyblade?
    Sorry for my english, it's not my native language. 
    1. LilBadJj
      LilBadJj
      • supporter
      • 395 kudos
      that's weird I just looked up my files. I have battleaxe as 2519 and heavyblade as 2619 so they should be compatible. ill download the mod and see if I messed up. but yah change the number and your good
    2. LilBadJj
      LilBadJj
      • supporter
      • 395 kudos
      yup found it. the regular heavyblade version has it at 2519 but the AMR version was 2619.download the AMR version or change the name, up to you. my bad
    3. madnox9305
      madnox9305
      • member
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      alright can i just change the nr to say 2520 or does it need to have a specifik nr for it to work?