Skyrim Special Edition

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venjhammet

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venjhammet

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  1. venjhammet
    venjhammet
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    1. If you wish to check out my mods, these are the things you need to get if you find it confusing which to include in the mod list:

    1. Hammet Dungeon Pack 1
    2. Hammet Dungeon Pack 2
    3. Land of Vominheim
    4. Realm of Merentif (requires Land of Vominheim)
    5. Isle of Valefrost
    6. Standalone Dungeons:
    -Hammet's Folly (Requires AE atleast v1.6.353 and Creation Club Addon)
    -Helm of Btharznd
    -Bane of Yngemar
    -New Pinehelm Grotto
    -Tomb of Vasik
    -Grey Bane Hollow
    -Heart of Aknznd
    -Vault of Maraf
    -Ruins of Mharzurk
    -Temple of Agmer

    =====================================================================
    2. Hammet Dungeon Pack 2  already has the following dungeon included in this pack:
    Anchazgar (Unlikely Spell)
    Blood Iron Veil
    Spire of Chaos
    Hilleye Cabin
    Narzak's Vault
    Silent Vale
    Silver Yol
    Twin Sonaak
    Nirnmire Grotto

    So it's up to you if you wish not to use the  Hammet Dungeon Pack 2 instead use them individually. Hope this helps, thank you and have a nice day.
  2. mrnexu
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    Excellent dungeon, well designed, about 3 times larger than a typical Skyrim dungeon. The door puzzles were not frustrating, the loot was good, and the last encounter room was just lovely, I would be glad to move there and use it as a player home.

    Great job, a winner. Endorsed.
  3. Tenz81
    Tenz81
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    Nice and combat intense dungeon, cool lighting. I found a little hole
    I loved the plants addings too and
    Spoiler:  
    Show
    the chance to use traps to kill hard mobs and even last boss ^^
     
    1. venjhammet
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      Thank you for this. I have fixed it on v2.01 along with some major changes and improvement.
  4. Gawad
    Gawad
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    Hi Venj, 

    I just downloaded the latest update of this for AE and the file name I get is still Blood Iron Veil AE-55575-1-03-1-1641711253. The contents are for Greybane, however.
  5. Wererommel
    Wererommel
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    Toughest dungeon I've seen so far. Glad I brought a couple friends. Excellent work!
  6. rbartmoss
    rbartmoss
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    fyi the optional AE download has the wrong name (the files are named correctly though, so I assume it's just the Nexus title that's off).
    1. venjhammet
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      Oh I didn't notice that. Thanks for letting me know
    2. deleted77742423
      deleted77742423
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      @venjhammet

      Yes, the file is named Blood Iron Veil.

      I just downloaded it now. I was just going to inform you as well about this but saw someone else beat me to it.

  7. Justinaje
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    This mod was incredibly well made, it fitted the game's lore perfectly in my opinion. It took me about 30 - 60 min to complete and I liked everything about it. All the bosses that grant you treasures but do not forget the main boss that was so cool. I have played over 500 hours with the same character, so basically looking to add more hours in and this mod was perfect for a dungeon mod. I highly recommend this mod! 
  8. Spunzelhund
    Spunzelhund
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    "-toned down the enemy bosses stats...." Oh, no 
      I like to have something to play at high levels. So I stick to Version 1.01. There are enough dungeons to play at low levels. It is frustrating for my mage to oneshot the Big Boss with a thunderbold. As you know I like your dungeons very much but please, please, don't make them easier 
  9. pressure68
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    Hi venjammet, I've been using your dungeon pack for a long time and love it. I know you said that one is compatible with EasierRider's, but are your new ones still compatible? And Solstheim Dungeonpack said it was compatible with your pack, but isn't current with your new ones.

    I'm sure others would be curious about Forgotten Dungeons as well, although I don't use that one.

    I always check everything I add in xEdit for issues and conflicts anyway, but I was just curious if you consider any other dungeons or packs with your new ones. I will still be checking out all your latest ones (that I just found out about) based on how much I've enjoyed your pack.
    1. venjhammet
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      Hello there. I wish I could check every dungeon mod out there in order for me to know if they are in conflict with mine. But hopefully maybe others would be kindly enough to tell me so that I can address the conflict issue as soon as possible. Thank you for the continued support and hopefully I can meet your expectation.
    2. pressure68
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      Dude, no worries at all, you just keep making great dungeons and we'll worry about conflicts. Thanks!
  10. RestitutorOrbix
    RestitutorOrbix
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    This was a great dungeon, so: Endorsed!

    However, I got a CTD when trying to enter the cell "greybane6" so I had to use the console command "coc greybane7" to finish the quest.  I am using the cell names here rather than the proper names of the areas so as not to post any spoilers.
    1. venjhammet
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      Hi there, how unfortunate you are having this problem. Could it be that there might be a conflicting mod that you are using that is causing the CTD? This is sad cause I only use vanilla asset. It has been my staple preference to avoid issue with other mods.
    2. RestitutorOrbix
      RestitutorOrbix
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      Yes, as you know, I have played and subsequently endorsed most of your excellent dungeon mods.  However, once in a while there is an area that I cannot enter without a CTD and I have to work around it, even though you routinely use mostly vanilla assets.  This means that it must be something on my side, but I have so many mods installed that it would be nearly impossible to figure out which one is causing the conflict.  I just routinely report these problems to you so you will be aware of them, in case somebody else has them as well.

      Anyway, thanks again for all the great mods, including this one!  
  11. lunarcontact
    lunarcontact
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    Just finished, exhilarating fun! endorsed. I love all your mods, please keep entertaining us ?
    1. venjhammet
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      Well thank you. I'm glad that you like it. Really appreciate it.