File information

Last updated

Original upload

Created by

Fallen01135

Uploaded by

Fallen01135

Virus scan

Safe to use

225 comments

  1. Fallen01135
    Fallen01135
    • premium
    • 193 kudos
    Locked
    Sticky
    No worries, I will try to patch everything requested.
    But at the moment I need to sort some things, so it could take more time for this.

    But I am on it.
  2. Rokdam13
    Rokdam13
    • member
    • 0 kudos
    For some reason, nothing happens at all when going to check on the mannequins (i checked hendraheim and bloodchill, the only houses i own). When activated, they only take me to the inventory and nothing else, no changing weight or gender or anything else. i've been checking why (loading outside a cell with mannequins, in the middle of nowhere, trying to see if maybe i needed to make the outfit in bodyslide, making sure I had both the home patches installed, etc) and yet I can't seem to fix it.
    thank you for your help
    1. Terminal5026
      Terminal5026
      • member
      • 0 kudos
      Hendraheim and Bloodchill Manor are Creation Club addons, so this mod doesn't work on it.

      I'm annoyed by it too, considering that Hendraheim is the best house in my opinion, but it's something that we'll have to deal with.
    2. logicality77
      logicality77
      • premium
      • 3 kudos
      You need to run the patch script in order to change them. I can confirm that the mannequins in both locations do change if you create a custom patch for your load order.
    3. QuinnBar
      QuinnBar
      • member
      • 0 kudos
  3. MafiaRD
    MafiaRD
    • member
    • 0 kudos
    I haven't downloaded it yet but can any1 confirm if this solve the Armor Mods doesn't work on Vanilla Mannequins?
    1. Fallen01135
      Fallen01135
      • premium
      • 193 kudos
      I do not know what you mean by that, but I can assure I have tested it with many different types and forms of armours, modded and vanilla, and all of them worked.
  4. logicality77
    logicality77
    • premium
    • 3 kudos
    [deleted]
  5. Partygirls
    Partygirls
    • member
    • 0 kudos
    this is the mod you want! 

    2 issues - obody will apply presets that you cant change cause you cant target them, and if they have no gear equiped, you can see skin clipping through its weird and gross, so dont have any unused mannequins. also you need the patches. 
    1. Alexolas
      Alexolas
      • premium
      • 0 kudos
      I came here to say exactly this.  A patch would be great, though it would need to take a different form than patches for homes and the like.  A satisfactory one would allow OBody's "change this person's body type through the power of CHIM" button to also affect the mannequins.  A more immersive patch might add a new button to its own mannequin edit menu.

      For now though, I recommend just adding restrictions to OBody's config file by adding entries for "ftaRACE_Manikin" in the lists for "race*ale" or "blacklistedRaces*ale" (where * represents Fem and M).
  6. DoubleZredna
    DoubleZredna
    • member
    • 0 kudos
    If you want to uninstall this mod, you will have to start a clean save or load an earlier save where the mod wasn't installed yet.
  7. Ghostseyru160
    Ghostseyru160
    • member
    • 1 kudos
    The "disable physics" file disabled all body physics in the game, including that of NPCS. Is this normal?
  8. Butterman325
    Butterman325
    • supporter
    • 1 kudos
    Why arent they bald and how does one make them so. It just aint right any other way. Only reason I got this was for female mannequins as well as the customizable features, not damn near human mannequins with cocks
    1. wtfstupidsite
      wtfstupidsite
      • member
      • 0 kudos
      Are you afraid of male genitalia? It is not uncommon, lots of people have it.
    2. Ghostseyru160
      Ghostseyru160
      • member
      • 1 kudos
      Are you turned on by mannequin penises, wtfstupidsite ?
  9. iKn0x
    iKn0x
    • premium
    • 68 kudos
    I'm getting these stacks in resaver and i'm not sure which mod causes this but its related to mannequins.

    Spoiler:  
    Show
            There are 88 stacks and 134 frames, which may indicate a problem.     

           This instance is attached to an object from HearthFires.esm.    
           There are 2 threads attached to this script instance.
    There are 2 stackframes with member data referring to this script
    instance.

    1. Fallen01135
      Fallen01135
      • premium
      • 193 kudos
      I am not using the "MannequinActivatorScript", My Mannequins are using a custom script called "ftaSCR_Manikin_activate".
      Probably another mod is messing with the Vanilla script, you could check, which mod does this.
    2. ezfreee
      ezfreee
      • premium
      • 57 kudos
      The mod causing this is USSEP. I've spent a bit of time trying to sort it out.
      For now the fix is to go back to a save before you entered a Hearthfires cell, disable the HF Homes addon, and you'll need to create a dummy script named "ftascr_manikin_converthf.pex" and put it in a 'scripts' folder in the mod. 
      (here's one i made you can just install with MO) . It won't uninstall properly if the game can still see the orig script from the BSA.
      Then load your prior save,  make a new hard save and clean that with FallrimTools ReSaver.

      This only affects the Hearthfire Homes, I've tested everything else for this suspended stack issue and everything else is fine (Vanilla Homes are fine). Will post more detail in the bugs section.
    3. BlazeStryker
      BlazeStryker
      • premium
      • 54 kudos
      Well, that'll certainly make Hearthfires Extended suck.
    4. fishman
      fishman
      • member
      • 2 kudos
      Okay. So I'm having issues with this script and it's been an issue for me for a while. I have 32 different characters. Will I have to do this for the save before entering a HF home for the first time for all 32 characters? That is my undestanding, but I just wanted to check.  Also, I was wondering which mod your referring to when you mentioned the HF Home add-on. 

      I have ten HF-related mods that I used. I know that a lot of these have nothing to do with the script, but wanted to include them all anyways. Which of these mods should I do this fix for. I look through a few of them and didn't see the script included. Does it matter which one I use?

      Female Dark Elf Voice in Hearthire (allows you to hire females with Dark Elf voices as Stewards_)
      Hearthfire Extended - iNeed patch
      Hearthfire Extended LFFGM patch
      Hearthfire Extended Aquarium patch
      Hearthfire Extended Display patch
      Hearthfore Extended
      Hearthfire Grass Fix
      Hearthfire Homestead Guards
      Hearthfire Roads
      Hearthfire Exterior Additions
      Winstad Pool and Hotbath EX
      Windstad Mine
      Winstad Improvements
      Windstad Exterior Additions - Hearthfire extended Compatibility patch
      Windstad Bedroom Doors
      esv-di4857-patch-grass-windstad mines
      Heljarchen Farm Revamped
      Heljarchen Farm Revamped - iNeed water bucket patch
      Heljarchen Farm Revamped - iNeed water barrel patch
      Heljarchen Pool and Hot Bath EX for SSE
      Orlando's Heljarchen Guards
      Lakeview Manor Avant Garden
      Lakeview Manor Avant Garden - no guards
      Lakeview Manor Avant Garden - Tile remover
      Butterfly Hatchery Lakeview Manor
      disenchantment font for Lakeview Manor
      ;akeview Manor Fish Hatchery
      Lakeview Manor Staff Enchanter
      No Necromancy at Lakeview
      
    5. fishman
      fishman
      • member
      • 2 kudos
      Well, I came up with my own solution. I deleted my files that happened after I built my first hearthfire home. I'll need to do this for all 32 characters. I updated USSEP. I built the house, went into the house and left it and saved the game. I used resaver and cleaned up a few screwed up scripts. The USSEP update solved my stacking issues.

      When I updated USSEP, I ended up losing the mannequins altogether in the Hearthfire with this mod IF I built them when entering the house for the first time. After trying this a few times, and being frustrated, I went into the house and did not build any mannequins. I exited the house, did a save outside of the newly built HF house.

      Then I removed this Mannequin improved mod, launched my latested save game in Skyrim AE. After it loaded, then I saved it again outside of the house. I shut down the game and cleaned the latest save again. No stacking errors, but a few others errors in the save from removing Mannequins Improved. I cleaned those errors in resaver, saved the game and closed out of the resaver app.

      I launched the game again saved the saved game after it loaded. Then, I closed out of the game and checked resaver again. Still okay. No stacking errors or other problems.

      I launched the game again and built the vanilla mannequin. It looked good and had the proper base. I put armor on it and it worked fine. I left the house and saved it again. I was expecting to have stacking errors again, but it didn't happen when I checked resaver. 

      My conclusion is that Mannequins Improved mod doesn't play well with USSEP, at all. It really hates the newest update of USEEP in my saves.

      The latest USSEP update is fine with vanilla mannequins in vanilla homes and HF homes.

      I'm not really thrilled about having to remove this mod, but I decided to give it a try. It seems to be okay. I'll continue to monitor this. I played about 1000 hours since installing this mod and never understood what was causing the stacking errors. It was and older version of USSEP.

      AGAIN, in my game USEEP doesn't play well with this mod. It seems to work better with the older version, but I had a lot of issues until I updated USSEP and removed this mod. 

      I like the mod, in spite of my own struggles. I'm also a big fan of the mod author's work. I would just caution everyone to test this mod if you have USSEP. If you don't have the resaver app, get it and monitor your progress. Again, the newest version of USSEP should not generate the stacking errors, but it also causes issues with this mod. If you don't have USSEP, this mod is for you. If you do have USSEP,  test the crap out of these mods before you play and advance your characters. After about 6 hours of gameplay, I'm still free of stacking errors and anything else that looks "bad."

      It's going to take me a long time to fully recover from this. Thankfully, I only build HF in about one third of my character builds.
    6. fishman
      fishman
      • member
      • 2 kudos
      I believe that my scripts were also struggling. I downloaded an updated, script improvement mod earlier today it was posted a few months ago. I loaded it, but made sure NOT to include any werewolf scripts when I loaded it to prevent it from interfering with GROWL. I've played for about 12 hours today and haven't had ANY issues whatsoever. It's all good. The script mod really helped me out too. The scripts mod was Ultimate Optimized Scripts Compilation. It really cleaned things up for me. I did get some stacking issues after removing this mod and updating USSEP. I believe that it was because I probably have too many mods. I try to avoid script heavy mods, but when you have about 700 mods, the script burden is probably significant even if you're careful about what you add. The UOSC runs a lot more smoothly. No stacking issues after about 15 hours of play, other than that one time. Since adding the script optimizer, no issues to report. 
  10. NameUser131
    NameUser131
    • member
    • 0 kudos
    I think this is the only mod that can have both male and female manequins lol 
    EDIT: Is there a way for males to work with sam-light? Or even just have default bodies? My guy has a hole in his groin
    1. fishman
      fishman
      • member
      • 2 kudos
      When I had the mod installed, my SAM light male mannequins had "wood." Try moving things around in your load order.
  11. fishman
    fishman
    • member
    • 2 kudos
    Deleted. My post was addressed earlier.