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  1. nicola89b
    nicola89b
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  2. nicola89b
    nicola89b
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    Just to avoid wasting your and our time, if you have a request be sure:
    1. that the mod you are using really need a patch. We don't know if your mod is compatible or not, you have to test it. We don't have time to play and making patch at the same time.
    2. If you find something disappearing, make a screenshot. Also use "more informative console" could help us a lot too. Remember to point on the map where the problem is. The incomplete posts and bugs will be ignored/deleted.
    3. As said mods that change textures or just add buildings don't require patches to work.

    Thank you to read.
  3. nicola89b
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    From now on we give permission to patch this mod, with only one mandatory
    request: our mod must ALWAYS be needed as a base.We will obviously not
    give support for patches made by others but we will supervise them.


    OTHER eFPS patch collections:

  4. RancidBugleButt1975
    RancidBugleButt1975
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    I was just wondering whether the following mods are compatible without a patch, or need a patch. The mods are Riften Extension - Northshore District; Riften Extension - Southwoods District; and Riften Docks Overhaul. I know that JKs Riften Outskirts is compatible with a patch, but I was just wondering about the aforementioned three. Any help in this regard would be greatly appreciated. Thanks.
  5. DnRch
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    Hello, I don't know if this is also happening for others, but recently, having Open Cities Skyrim, eFPS, eFPS AE, and eFPS - Official Patch Hub (patch for OCS and eFPS) on the same mod/load order in MO2 causes my game to crash when I open the map in Solitude, Whiterun, and Windhelm.

    I've tried uninstalling and installing Skyrim SE (Version 1.6.1170) and MO2 again to start fresh, but it still crashes with all of them on the order.

    Currently, I only have Address Library for SKSE, USSEP, OCS, eFPS, eFPS AE, eFPS - Official Patch Hub (patch for OCS and eFPS), Crash Logger SSE (but it's not writing any crash logs), and SSE Engine Fixes (tho it still crashes with SSE Engine Fixes enabled/disabled).

    Update: I uninstalled everything and did a fresh install again and now it's working together.
  6. MJkun17
    MJkun17
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    no more updates?
  7. dragonrykr
    dragonrykr
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    This mod is dead
  8. ambugaton23
    ambugaton23
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    The Capital Whiterun patch had serious issues for me.  The invisible planes would wipe out large chunks of the expanded city and I would have to wait a few seconds for things to re-appear.  I was also getting random CTDs in Whiterun.  Uninstalled and both issues resolved.
  9. mcleod777
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    Is this mod still being developed and updated?  
    1. psnwishyouwerehere
      psnwishyouwerehere
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      Could you list exterior FPS Boost as a dependency or as a requirement? Even if it is implied I missed that part and got the error Missing Master Occ_Skyrim_Tamriel.esp. It took me a while to see i'd downloaded the base file but only installed the patch. (: 
  10. 7orus7
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    you missed a pretty huge spot in redbags solitude when you enter the little alley by where that guy was executed
  11. Lysril
    Lysril
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    The gap between Viola's house and temple of talos in windhelm has an issue. Where if you stand in front of the house and look at the gap. There is a void, but if you walk further pass. The void is gone. I am using EFPS with JK's EFPS patch. It might be cause by something else, but it such a minor location. So I am not entirely sure.

  12. Kulharin
    Kulharin
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    do you have any plans to support the Orc Stronghold series by JJerem
    1. OFF457
      OFF457
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      second this
  13. infinite2679
    infinite2679
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    The eFPS patch for The great City of Winterhold is out-dated. TGC is now on v4 where this patch is asking for the v3 esp.
    1. xXBalthorXx
      xXBalthorXx
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      Hey,
      For the moment, the Unofficial patch hub has you covered https://www.nexusmods.com/skyrimspecialedition/mods/70176 
      According to its description it supports v4