Skyrim Special Edition

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Last updated

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Created by

AndrealphusVIII

Uploaded by

AndrealphusVIII

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Safe to use

About this mod

This mod restores some cut headparts, namely certain hairstyles for female elders, and beards for humanoid male races.

Permissions and credits
Donations
Introduction

After I made the mod fixing several default face NPCs; I watched this video by UnknownG12 and contacted him for more cut content, namely beards.

I decided to restore these headparts.

What does this mod do.

This mod restores 4 hairstyles for female elders, and 8 beard for humanoid races. (see screenshots)

This mod comes in 2 versions: the first version which only adds them for the player, and second version adds them both for the player and distributes them among a lot of NPCs, among the Vanilla masters. (Skyrim + DLCs)

For a list of NPCs editted, please see the image section.

Compatibility

For the version which edits NPCs:

This mod does not have any mods as requirements, however USSEP is highly recommended, though not required. All fixes of USSEP have been forwarded.

Best practice would be to load this mod as early as possible and let other mods override it.

If you're getting the black face bug, I would advise you to use this mod.

The version which only adds hairs to the player should be compatible with almost everything.

A mod like RaceMenu could be useful to easily find the restored hairs and beards.

I have told that 3 beards were already restored by the Beards mod. So if you use both mods, be aware you'll have some duplicates.

FAQ

Q: ESPFE?
A: Yes.

Q: Does installing/updating/uninstalling on an existing save work?
A: As far as I know, it should. However, it's good practice to keep a backup save prior to doing this, just in case.

Q: Is this compatible with <insert mod>?
A: I don't know by heart. You might need to check yourself.

Q: Will you make a patch for <insert mod>?
A: Only if it's a mod I use myself or plan on using, I have enough time and I actually like the idea. Otherwise, feel free to do it yourself. (see permissions)

Q: I have a suggestion to improve the mod. Can you do it?
A: Maybe, if I have time and I like the idea, I'll consider it.

Q: Will you port this to <insert platform>?
A: No, I myself only support the Steam and GOG English SE and AE versions of Skyrim. If someone else wants to port it, feel free. (see permission) If you decide to port it, you yourself take full responsibility to offer support to said port. I will not provide no support for any ports by third parties.

Q: I use a ported version of this mod on <insert platform> and I have a problem. Can you help?
A: I don't provide any support for third party ports on other platforms than the Steam and GOG English SE and AE versions of Skyrim. If you have issues, you should adress the person that ported it.

Q: Does this work on Skyrim 1.6+, aka "Anniversary Edition"?
A: Yes, it should.

Q: Why don't your mods use MCMs and instead use this janky console command system to set globals?
A: I am not a fan of MCMs. You can set the globals by making a patch in xEdit. I have no plans of changing this. If you want to add an MCM, feel free. (see permissions)

Q: Why don't you use FOMODs?
A: That would require reuploading the entire mod, in question, even if I only make a small change. My internet is limited and reuploading the files each time will take a huge chunk of my monthly volume.