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L0rkhaan

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L0rkhaan

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109 comments

  1. uchihabroly
    uchihabroly
    • member
    • 0 kudos
    Can u make  a patch for Blubbos Deity Tree of Kynareth and maybe other blubbos deity tree mods?
    1. WallRockTree
      WallRockTree
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      • 29 kudos
      Yes, this is needed. The Deity tree mod puts one beautiful tree on the Whiterun plains, but Ancient Land puts a huge stone monument in the same  exact spot.

      I ESLed the Blubbos Deity Tree of Kynareth mod.
  2. geez1geez
    geez1geez
    • supporter
    • 4 kudos
    Would a patch be possible to move the doomstones near Whiterun, instead of fully removing them? Other than that this has been great, thanks!
  3. David2014
    David2014
    • supporter
    • 3 kudos
    I use Ancient Land and the Ruins mod and so far it blends well. some ruins overlap but not jarring, I see the lore in it.
  4. SenorSavage
    SenorSavage
    • supporter
    • 1 kudos
    A patch for Expanded Towns and Cities SSE 0.7 would be nice
    1. L0rkhaan
      L0rkhaan
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      • 24 kudos
      As I am not using the mod, it would be nice to provide a list of conflicts.
  5. tedbash
    tedbash
    • member
    • 3 kudos
    god bless

    edit:
    there is a new kid on the block
    "Whiterun has Walls" If you ever going to use it, i'll kiss your hands for a patch
  6. ktn31000
    ktn31000
    • member
    • 1 kudos
    thank you for the hard work

    any chance we see a patch for convenient bridges?
  7. Kyguy89
    Kyguy89
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    • 25 kudos
    We need a patch for "Fancy Morthal Swamp Overhaul'. Major clipping with the ruins right across from Solitude docks
    1. L0rkhaan
      L0rkhaan
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      • 24 kudos
      Just added a patch that removes the clipping mushrooms.
  8. xlrgoop123
    xlrgoop123
    • supporter
    • 0 kudos
    is the base mod compatible with Lux Via, or you haven't made a patch for that just yet
    1. L0rkhaan
      L0rkhaan
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      • 24 kudos
      I have'nt found clipping between the two mods, so I would say they are compatible.
  9. didntthinkaboutit6
    didntthinkaboutit6
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    • 0 kudos
    Is it possible to get a patch for Schlitzohr's Amber Guard? There are some structures colliding with each other, and it'd be awesome to be able to use both at the same time.
  10. Nukanist
    Nukanist
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    • 131 kudos
    I don't know if you take requests but if you do, would it be possible to get a patch for ETaC Complete?
    I haven't checked all towns, but just starting the game and there's already a bunch of conflicts in Riverwood.
    1. L0rkhaan
      L0rkhaan
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      • 24 kudos
      Sorry for the late response, I'll have a look next week. Won't have the time to have a look at all the towns but will definitively make a patch for Riverwood. Feel free to report other conflicts.
    2. L0rkhaan
      L0rkhaan
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      • 24 kudos
      After a quick look, I saw that ETaC provides a patch in its FOMod installer for Ancient Land. The included patch fixes the issue in Riverwood.
    3. Nukanist
      Nukanist
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      • 131 kudos
      Thanks for the response, I've been rebuilding my modlist and installing mods in a certain order and I think I installed ETaC before ancient land, so I just had to re-run the ETaC installer to get the patch. Sorry for the mix-up, thanks!