Skyrim Special Edition
0 of 0

File information

Last updated

Original upload

Created by

JasonTparker

Uploaded by

JamesTParker

Virus scan

Safe to use

47 comments

  1. Deyvistain
    Deyvistain
    • premium
    • 11 kudos
    Thank you JamesTParker
  2. Greymane
    Greymane
    • premium
    • 10 kudos
    Custom Skills Framework recently updated to remove the .Net Script Framework requirement, so AE users can use custom skill mods without resorting to the Minimalistic Skill Menu mod. Any chance of this mod getting updated to work with the new version?

    EDIT: Possibly never mind. Apparently most custom skill mods are backwards compatible with the new version. Haven't had a chance to test things myself yet, but hopefully this one will be to.
    1. InDoPah
      InDoPah
      • member
      • 0 kudos
      I take it from the lack of reply you either got it to work or else you never got around to it?
  3. RebirthEternal
    RebirthEternal
    • member
    • 1 kudos
    this looks great but question: do i actually have to be a member of the companions to get this or do i just need to have the horn in my inventory?
    1. JamesTParker
      JamesTParker
      • premium
      • 66 kudos
      You just need the horn in your inventory. If I ever make V2. Quest requirements for the various perks will be added.
    2. RebirthEternal
      RebirthEternal
      • member
      • 1 kudos
      yea if you do that would be awesome. would give a "reward" to being the harbinger or finishing the questline. either way thanks for sharin the hard work
  4. Cwronaga2167
    Cwronaga2167
    • premium
    • 4 kudos
    Would it be possible to get a simple patch to receive the horn as a reward for becoming a member? for immersion
  5. Prothy
    Prothy
    • member
    • 0 kudos
    https://www.nexusmods.com/skyrimspecialedition/mods/65982

    To use this mod with AE
    1. JamesTParker
      JamesTParker
      • premium
      • 66 kudos
      Where you able to get it working with that mod? I haven't switch to AE yet so I can't test it. 
  6. Tensar
    Tensar
    • member
    • 1 kudos
    If you do the imperials and the stormcloaks you should use Spells perks items distributor. So npc could benefit of this.
  7. grungeandroses
    grungeandroses
    • member
    • 4 kudos
    Am I correct in assuming this is incompatible with AE? The requirements appear to be incompatible, unfortunately :/
    1. JamesTParker
      JamesTParker
      • premium
      • 66 kudos
      Yes unfortunately all mods that use Custom Skills framework won't work on AE. Unless you use the best of both worlds downgrade patcher. 
  8. SamRothstein
    SamRothstein
    • member
    • 3 kudos
    This is very interesting! Any plan for a Volkihar perk tree? I always thought vampire is a bit boring.
    1. alibeybal
      alibeybal
      • member
      • 0 kudos
      get Sacrilege by enaisiaion
    2. JamesTParker
      JamesTParker
      • premium
      • 66 kudos
      There is already a mod that does more or less what you're asking for.

      https://www.nexusmods.com/skyrimspecialedition/mods/58621

      As well as plenty of mods to overhaul its existing skill tree. 
  9. EXOGAMES15
    EXOGAMES15
    • member
    • 4 kudos
    can you do a mod for the other guilds to? AKA the BB and the college?
    1. JamesTParker
      JamesTParker
      • premium
      • 66 kudos
      Maybe in the future. I am waiting for feedback on this modbefore I make any others. I want to know if it’s working for everyone at least.
      I would probably make one for the TG next. The College of Winterhold isn't as
      well defined as the other factions. Beyond being mages what are their defining characteristics?
      Getting their students blow up?

      And to be honest I have never played the the DB questline. So I am not sure I am the right person to make their perk tree. I went for the companions because I am big fan of them as a faction. 
    2. JaeDL
      JaeDL
      • premium
      • 97 kudos
      The Dark Brotherhood is surprisingly good to do once-- I have a hard time playing evil characters.

      My game has issues so I haven't gotten to play up to this yet-- my one piece of feedback would be to add more ranks. I think when people look for custom perk trees, they are mostly looking for somewhere to spam extra perk points.

      For example, if they use a mod that gives them perk points for X and find that fun, but eventually it means too many perk points.

      So what you have right now seems very balanced, but if you broke it up into 2/3 levels of each perk that ended up a tiny bit more powerful than what you have now.

      It's a tough balance though because I think you nailed it in terms of adding this to a vanilla or vanilla+ perk tree, but a heavily modded game might ask for more. And I'm sure people don't feel like maintaining two versions of each custom tree.
    3. JamesTParker
      JamesTParker
      • premium
      • 66 kudos
      I think when people look for custom perk trees, they are mostly looking for somewhere to spam extra perk points.

      For example, if they use a mod that gives them perk points for X and find that fun, but eventually it means too many perk points.

      That's actually the exact reason I downloaded the Vigilant perk tree. Though I didn't really make this one with that in mind when I made this one. This was meant to be more narrow or focused. I don't know. I could probably make a TG or Stormcloacks perk tree which were massive perk point sinks. 
    4. RigidRaptor
      RigidRaptor
      • premium
      • 90 kudos
      I would love to see a thieves guild and mages guild perk tree to balance out the buffs to warriors from this mod. I was going to suggest you make those because I wouldn't want to have my warrior be OP compared to a thief or mage archetype character. I'll have to wait to download to see if you make those mods.

      Some suggestions for Mages Guild perk tree: Mages guild is all about uncovering lost knowledge, so maybe a perk that gives bonuses for each skill book/normal book read, daedric artifact equipped, or standing stone found. Knowledge of the arcane arts could give magic resistance/absorption similar to Breton's dragonskin racial.  Knowledge of enchanting and alchemy skills could give benefits to weapon recharging, enchantment strength, potion creation, or plant gathering. Relations with the Psijic Order could give a passive time slow effect during combat or active power. A perk to increase benefits given by Dragon Priest masks could make them more viable compared to crafting enchanted circlets. You could also create similar perks to the companion perks but adapted for mages like the mead fetcher perk, except merchants that sell books for mages.
    5. JamesTParker
      JamesTParker
      • premium
      • 66 kudos
      Well this mod doesn't make warriors OP though? Perks point are a limited commity. If you spend perk points on the perks from this skill tree you would have to give up spending them on other perks. That would likely be better as the perks from this tree are a bit worse on average then vanilla perks.
  10. urbon
    urbon
    • premium
    • 754 kudos
    Companions deserve more love :) thank you so much! 
    1. JamesTParker
      JamesTParker
      • premium
      • 66 kudos
      I love the Companions. The faction does have some great mods though. Check out ESF Companions and ESF Aela if you haven't already. Top notch mods. 
    2. deleted60603296
      deleted60603296
      • account closed
      • 1 kudos
      ESF Companions and ESF Aela need to be port in sse :'( they look both amazing !!
    3. urbon
      urbon
      • premium
      • 754 kudos
      Sadly ESF Aela need a voice. It's only silence voice. ESF companions it's easily to port. 
    4. JamesTParker
      JamesTParker
      • premium
      • 66 kudos
      They're both partially voiced mods. I still recommend them though as DreamKingmods is as talented a writer as you will find in the modding community. And yes sadly neither of them have been ported to SSE, but they're both fairly easy to port. Its the same process as porting any mods with a ESP and BSA. With no special steps.